The Thing, Tombstone, Escape From New York.
The Thing, Tombstone, Escape From New York.
It’s for that reason why I’m confused Rhodey didn’t bite it in Civil War. In other movies when Iron Man has crashed, he was breaking the fall somewhat. When War Machine crashed, he was completely inoperable and nothing was breaking or slowing his fall into the ground.
This looks like something you’d see in a cartoon show.
You mean Jay “Never Saw A Covered Receiver He Didn’t Like” Cutler?
I never thought of it as a count, but rather just hyping up what was to come. Though a superkick is a common move, HBK’s version always had that extra oomph to it and was one of the most powerful finishers in prowrestling.
The Tombstone is arguably one of, if not THE, most devastating finisher in prowrestling, but it is not simple to execute and is considered very dangerous. The Stunner is both simple and relatively safe.
It may have served the core audience fine, but casual audience (like me who never read or heard of Watchmen before the movie) were left feeling confused. It was the same issue with the movie adaptation of Scott Pilgrim.
I would note that the bare minimum of action scenes was probably due more to budget than lack of desire.
Most superhero movies have those big moments and splashy CGI, but those scenes don’t take the place of characterization and actual story telling.
Pictured here.
Activision rarely does anything right. For starters, MUA was fun, but really clunky and repetitive. I don’t think it would hold much of an audience, Marvel name or not. Secondly, MUA2 was garbage. Though the graphics were better, there were no alternate costumes at all. Alt costumes was one of the best things about…
Nintendo is a very patient company. They’ll wait.
Nintendo apparently has so much money in the bank that they could lose $257,000,000 every year for like 50 years and still be in business. The Wii U may have been a clunker, but the Wii before it was still very successful for them even if it was filled with shovelware.
I’ve poured $30 into the game thus far mainly buying Pokeballs since I don’t live within walking distance of any Pokestops. Haven’t played lately though as it’s been too damn hot in my area.
The thing about Nintendo is that they’ve never cheapened or half-assed their development on most of their games. They don’t push something out the door and require a Day 1 patch to fix problems they couldn’t get done in time. They work on it until it’s right and if that means they delay it rather than release a buggy…
I would totally buy SNES and N64 verions if they came loaded with all the Mario games and Donkey Kong Country.
I don’t know if it will outsell those systems, but it will sell a helluva lot. There’s still many people out there who would love to buy the classic NES (albeit mini) and play some of the classic Mario games. And unlike the other junk retro game systems being reproduced out there, this one will be by the original…
I’m not sure that would be considered leaving the console market as it sounds like more like they’re merging the 2 into a single unit that can be whichever you prefer (console or portable).
Bingo. Nintendo would never completely abandon their hardware market. The Nintendo name still carries a lot of weight in hardware. Their last 2 consoles have been under powered, but they’ve stated repeatedly they weren’t looking to win the graphical arms race. Nintendo does what they do best: they innovate.
They’re probably holding it back both for supply reasons and for app reasons. The app still has a lot of stability issues. With the app not always working, pairing it with the watch might lead some to incorrectly think the watch isn’t working right.