What makes her unrealistic to me is that she can punch (fake) giant robots and not break her hands.
What makes her unrealistic to me is that she can punch (fake) giant robots and not break her hands.
Hyrule castle a fully fleshed out Dungeon? I remember getting in it and going pretty much straight to where the Ganon encounter was. A fully fleshed out Dungeon in terms of zelda, to me at least, has a pretty set linear flow. It might branch once or twice, but those branches are more like two things you have to do in…
Yeah. Great game, but I found the story, worldbuilding, and characters *very* underwhelming. Its far from the best Switch game for me, and doesn't even approach best open world game for me
I stopped after clearing half the map. I had around 55 temples done and was inside the third beast when I just got bored.
I understand why people had such a big “WOW” to this game, it has a lot to offer and exploring it is fun, but for a while only, it gets pretty boring to me after some time. It feels like we do the…
when I finally got to Hyrule Castle and discovered it was a fully fleshed out Zelda dungeon
I did too, but BotW was too good of a game (to me) to let that deter me. So I just chucked bombs a lot of the time, ha.
I also left it unfinished, after defeating all the guardians or whatever. The game just seemed a little too aimless for me, and it very firmly hit on the “Map covered in things to complete” Ubisoft model, albeit in a more abstract sort of way.
I left it unfinished because I hated the weapon breaking mechanic.
This “Episodic series” will never be finished. Bet.
Wow, wow, let’s not do it dude. Do not sail those waters.
And remaster!
But my meeeeemes
I like to think that someone at SE found an ancient HDD that has all the FFVIII files on it. XD
FINALLY! This game was in dire need of a remaster. Now we’ll actually be able to tell what we’re looking at!
1080p with no games.
A decade? I've been waiting for almost 18 years.
*laughs in Unsung Story and Star Citizen*
As a Bloodstained backer... that’s cute.
The Schreier giveth and the Schreier taketh away.
load times actually mater. A lot of game design currently is working around loading zones and texture pop in. Eliminating that is actually quite interesting from a dev standpoint, and changes how levels and textures are designed.