martyvendetta27
MartyVendetta27
martyvendetta27

While there’s no clear answer on that yet, the presentation did mention modernization of certain elements, and that’s what worries me. The only example clearly given is the camera shift to an over-the-shoulder perspective.

Innocent enough on its own, but that does open up the need to ask “what else did they feel needed

At this point though, it’s not even graphics. I would have taken downgraded graphics for 60 fps.

Bloober Team doesn’t seem to really understand horror, in my opinion. Google “layers of fear girl running into wall” and you’ll see the most damning evidence.

When they’re playing in their own space, it’s easy enough to ignore. But this remake means things to people, and I’m not sure Bloober is capable of doing this

We saw a glimpse of Silent Hill Towerfall, developed by Observation and Stories Untold creators No Code.

I feel like the update should be its own article, as it completely changes the narrative here.

So let me get this straight...

Adam Kovic was caught up in the same scandal as Ryan, but was arguably not as bad as what Ryan did.

Their old content certainly has some cringey edge-lord stuff in it, but in the time since, they’ve come to be the most inclusive and positive piece of that empire. In fact, Alannah Pearce recently did a video detailing

I really hope that Funhaus is able to separate themselves from RT when this all inevitably comes crashing down. They are a genuine bright spot in that cesspool.

This guy sounds like a fucking tool. Easy call to boycott Platinum Games since their catalogue is hit or miss for me (mostly miss).

The cost of a game hasn’t remained static, they just found a way to obfuscate that cost to trick people. As your reply shows, it’s working.

CoD has massive fucking balls, trying to charge that much for a game that is financed not through sales, but microtransactions. 

That makes me want to make a parody RPG with only one stat called “Gud” that buffs everything, and you level it up with “Gits”.

“We want FTUE to welcome players more gradually to Overwatch 2, as we’ve seen consistent feedback from new players feeling overwhelmed by numerous game modes and heroes,” Blizzard wrote. “New players begin with access to a limited set of game modes, heroes, and some other restrictions to onboard them more gradually.”

considering the message and story of the game, this makes perfect sense.

Good for them.

Sounds like you shouldn’t try and diagnose people based on a single comment on a gaming blog haha.

Hate was a bit of hyperbole, especially in the way you’re taking it. I hate the direction of gaming business/culture, but not like... HATE hate. Not like I’m sitting here seething in an all-consuming rage. Just the kind

“a slots streamer”

I don’t know who to hate more here... The idiot streaming himself playing slots, the idiots who would actually watch that nonsense, or the idiots at twitch thinking “this seems okay and valid.”

I had this moment with the MCU when my step-dad died. He liked all the Phase 1+2 movies, but didn’t FOLLOW follow the MCU, just liked the movies. But then he died in 2016. I had already bought him some MCU movie or another for Christmas and died in November. So many people have started watching the MCU, and because of

Crudité you say?

*Dr. Oz has entered the chat.*

Not to “whatabout” this issue, but where was this concern about inadequacy when Playstation locked popular COD modes behind exclusivity for a year, conveniently right up until the next title dropped, making them irrelevant? That “you can have them next year” was just as inadequate. 

Interesting. That hasn’t been true for me, weirdly. I still have my Series X launch controller, and a dark purple fortnite controller, which is even older, without issues. Only my elites have ever given me problems.