Generally, IRL, we prefer non-verbal. Mute is a sort of... overly direct term, and non-verbal is a more descriptive one! Sort of like saying someone is gay is fine, but calling them “a gay” can be sorta iffy!
Generally, IRL, we prefer non-verbal. Mute is a sort of... overly direct term, and non-verbal is a more descriptive one! Sort of like saying someone is gay is fine, but calling them “a gay” can be sorta iffy!
Furthermore, the menu description indicates that they’re made from little pizza dough orbs rather than, you know, a video game character’s junk, which is quite a relief.
Glad to see his name being left out. That idiot doesn’t deserve to be remembered.
Also it should go without saying that private equity in particular buying Ubisoft would no doubt lead to pump and dump cuts and leave current developers there in an even more precarious position.
Hi Dan! Please do reach out to me at sjiang [at] kotaku [dot] com if you’d like to speak more about NOA’s crediting practices.
Most game companies will credit temp wa testers for their work. Nintendo is one of the few standouts that doesn’t. Reason being is that, technically, Nintendo of America doesn’t have a qa department that is not directly controlled by Nintendo of Japan, and it’s THEIR policy that must be adhered to, and they care fuck…
There's a major problem with the way contract work functions across all tech industries, from IT to games to movies, so this is hardly surprising, if disappointing.
This is rather common for the ”big” companies unfortunately. Got an offer for a dec position at the Big G. The pay was over 30% lower for the same position as other companies. Getting more info from others and I hear it’s a common story across the board and across professions. My contract work for another bigger…
One must sacrifice Princess Peach to acquire the Soul Shroom.
Appreciate the direct shoutout to Gabe. His focus on hardware is a frustrating departure when his teams lead the way in narratively driven games for so long. All we get from him is bizarre bare footed interviews from his mansion in New Zealand or whatever.
GabeN, let your troops make another game before they’re in…
So no. You cannot even write a single paragraph as to why axie infinity is fun.
Found the kool aid drinker.
I disagree. Sure, both made original claims that were a bit much, but that’s where the similarities end.
Honestly, Peter Molyneux’s shtick is so much more cynical. He knows he’s lying, and he continue to peddle it.
Sean seems to understand how his previous marketing stance was flawed but also tends to get really excited about cool projects.
This Metaverse thing is dumb. They’ve existed almost since the internet has existed in some way shape or form. I like it for gaming (VR!) and some other things like virtual tabletop games (D&D with interactive tokens in VR would be rad - animated dragon tokens on a living breathing “map” and seeing your other players…
picturing “Pathfinder” already.
My spicy take of the day is that this arrangement honestly doesn’t do it for me. Wonder why this track in particular spoke to Grammy voters more than all the other great game re-arrangements over the years! The selection process for those awards always seems really random in the smaller categories.
Your comment history is a pit of despair and misery. You obviously don’t like the tone of this place. Why do you continue to come here? If the people are drones here, it’s not like like you’re going to change their minds about crypto and NFTs gloating about your supposed investments and payouts like somebody who is…
I just want everyone to know this post required extensive internal research (as I had to find out how many Aldis there are in America so I could make that joke, and then we all got side-tracked talking about Aldi)
At this point it honestly seems like there’s an article like this waiting to be written for literally every game dev studio.