It started with them (deservedly) panning Assassin's Creed 3, right?
It started with them (deservedly) panning Assassin's Creed 3, right?
I haven't played P5 yet, but I bailed on Nioh somewhere in the 5th map and don't regret it at all. I had a lot of fun with the game, but the lack of enemy variety and repeated boss fights all but ensured the home stretch would be more tedious than fun to me.
Same here, and I set aside for now. I've seen a lot of comments about the series's diminishing returns so I might not get back to it.
Not a bad idea, but that's pretty far down the skill tree isn't it?
Beautiful write-up. I didn't know you could talk with Rost after each mission. I'm pretty close to the end so hopefully I haven't missed my chance. Also, my favorite subversion is that when you see a merchant, you're at the trading screen with a single button press. No awkward dialog necessary. The game really does…
And the latest patch finally lets you filter icons on the map, which makes a huge difference.
Crafting systems and limited inventory space. Fallout 4 is probably the worst offender but every game has it now. They condition you to pick up every single object you can in the game world, but you quickly max out your inventory and keep having to go back to town to sell things off.
Isn't the Cosby part implying something very different?
"That’s like saying, “I made you a cappuccino with hot water, sugar, espresso, and one other ingredient.” You would say, “Well, what’s the other ingredient, Mr. Cosby? "
Can any Mandarin speakers here translate the conversation between Jian Yang and Ed Chen? All I caught was "big fat asshole."
I could probably power through and finish Horizon: Zero Dawn, but there's a patch coming next week that looks like it will make mopping up the last few sidequests a little more enjoyable, so I think I'll hold off.
I'm enjoying the hell out HZD, but I'm surprised at how few actual robot dinosaurs there are. Robot crabs, robot vultures, robot crocodiles, robot bulls, robot invisible panthers…
Is that a bad thing? I pretty much always set a game aside once I finish it. If I get my 40-60 hours' worth of enjoyment, I'm perfectly satisfied.
I don't even bother with stealth; the human enemies are highly flammable so a quiver full of fire arrows makes short work of bandit camps.
500+ hours per playthrough?! How? My play counter got messed up by PS4's suspend/resume feature, but I can't imagine it was more than 80-100 hours.
I hit a wall with Nioh on the fifth map, and from what I hear it only gets more repetitive the closer you get to the end. I had a lot of fun with it but I can't see myself finishing it at this point. In need of a new game I just started Horizon: Zero Dawn which is pretty cool in the early hours, but reading all these…
The light bar is even more pointless, and somehow the PS4 controller has like 1/3 the battery life of the PS3 one.
Maybe that's the strategy now, but the free games were a legitimate selling point on their own on PS3.
Extreme n00b question: I looked at the soul match screen and was really confused. Between the low level and high level item, which item goes in "base" and which goes in "material" ?
Aw man, this makes me really want to play it. Unfortunately I play games slowly so I'll likely be absorbed in Nioh for the next 2-3 months. But hey, maybe Yakuza 0 will be cheap by then.