double post
double post
Ok, why not. But seven years actually seems a little slow. Seems like he didn't have a method and certainly didn't improve over time. I think you can get a rough version in about a year and a half. Another year for improvement, tweaking and making it feel more like the original game. Maybe he's a perfectionist.…
From now on (or after this season) you have to get used to things not happening all that much in general. I have heard of this scene before reading it, and it was supposedly one of the greatest scenes in fantasy etc., and maybe this expectation dampened the effect somewhat, and I was merely a little angry and getting…
I can't think of a moment that wasn't WTF.
I guess you can make up a reason to be upset about it.
I don't give a fuck about elitist bullshit. I'm annoyed and bored by the everyday bullshit. Hyped, stupid and "funnay" shit... Shit that is nothing but smug, complacent banter on the internet (and not a single game worth talking about in half a year, by a slightly above average quota). And shit that is talking about…
Ah well, sorry I didn't get it.
Emotions are certainly to some extent universal: you get what a hiss is supposed to mean, and what "angry" sounds and looks like - even on insect stage. Also, cats can look very scared, and I bet you can learn to feel it when they are a little tense so you might watch out touching them too much even when they behave…
you have strange itches. Bet you're one of those superstitious guys who think cats are "evil" because of their eyes or because they're not your "best friend" as in a cheey American cartoon...
They all need company and entertainment, but they are generally believed to be antisocial just because they need a bit of free space as well.
Some cats certainly have a melancholy air about them without any weird bred malformations, whereas others are genuinely joyous and enthusiastic (but also more egotistical).
Then you've probably watched it through a Disney/Pixar animation lense or only a few. The look is to compliment the atmosphere and "message", not because it's superficially nice and homogeneous. Superficially, there are no similarities between Nausicaä and Howl's Moving Castle. Anyone who knows the games and Ghibli…
You actually wouldn't have to make it in a generic Ghibli style like Miyazaki's son in his movies. The connection is fairly obvious without making the one more like the other. I'd wish there was some movie in the game designer's style or mood, and it wouldn't have to be changed to fit into the Ghibli portfolio.
So you're basically claiming the right to be asinine rather than be patronized by asinine censorship?
You know, you could have just taken the other route and said it's a step in the right direction but shamefully insufficient, and the internet wouldn't have noticed.
You're a fool anyway if you think games are generally deeper than this. They're all based on the same reward mechanism. The rest is mostly staffage or making the process less instantatneous. The harmlessness of the experience is also its simplicity. You could probably say, the shallower, the more harmless. There is on…
Oh the humanity!
OMG, don't care.
Kotaku stop thinking you have anything to say... Write your juvenile, irrelevant articles about something that's a little bit less challenging than thematic and aesthetic issues of Bioshock Infinite...
Boy, you're so right. But only until the next article comes along that ridicules this arbitrary, irrelevant queasiness... Just to warn you. Oh, and: Dude.