I have a save of 20xx where I have over 300 Speed and Jump,
I have a save of 20xx where I have over 300 Speed and Jump,
20XX starts you slower so you’re not flying out of bounds after picking up a few movement and jump upgrades. (They stack indefinitely.)
No, people need to stop hanging on every word a developer says and getting their hype up. The majority of people who bought the game that DID NOT follow Sean around like a creepy teenage stalker, really enjoyed it. The only ones that didn’t were upset neckbeards that want to hate on everything.
There is less than zero evidence of this, and absolute zero reason to even begin to suspect as much. This is legitimately one of dumbest comments I’ve ever seen on here. It’s just so overwhelmingly dumb. Yes, they’re obviously just being greedy by..... waiting longer to release the game to make sure they get it right,…
If you think any video game developer/publisher ever made or published a game out of the goodness of their heart, boy do I have some bridges to sell you.
Probably the difference is streamers mostly stream their first playthrough to their audience so their comments are mostly about the discovery of the game mechanic.
I really think the ovation was just supporting Hader as he is now, not applauding that he said awful things and has gotten away with it or something. Brewers fans are just supporting a guy they like.
Plenty of runners die during speedruns at GDQ. Not every run is going to be perfect. That’s part of the fun of the whole thing happening live.
its called options, you select the harder of the two and someone selects the easier option, within their own home. At an event that might be different, but hey even then at events have a lower tier of players just starting out is a thing too, like sports since you know vidja gamez is now sports a starting league…
Certainly all artists, whatever their ethnicity, are due credit for the work the work they’ve created. Napoleon Dynamite is a fictional character, but I think it’s legitimate if Jon Heder feels he should be named more specifically in the Destiny emote, or the movie as a whole should be called out more specifically,…
Totally! I mean fuck black people for trying to capitalize on their IP... Who do they think they are, white men?
My point is that professionals in an industry probably know more about how to make a work of art good than random people who consume the art. Citing a bunch of examples of bad games doesn’t refute what I said.
From a raid perspective it gets hard to read at some points, especially if you’ve got floating combat text. There’s something to be said that simple numbers help you get a sense of how the fight is going and how you’re performing.
I think the trend Siege is setting is phenomenal. HOWEVER, it does need some serious tuning, specifically when it comes to language barriers. A friend of mine living in Berlin speaks pretty broken english, but I doubt he was insulting anyone when got a day ban for saying “dick” which means “thick” in German.
Scam means it’s a deliberate attempt to trick people. I just think CR is incompetent and is bad at managing a project. From what I’ve read, this has been a long term problem when it comes to him.
Because there’s glitchless speedruns and glitch speedruns, it’s still a speedrun if you’re glitching through most of them it’s just an entirely different skill set.
The problem with The Crew is that it’s supremely mediocre and doesn’t really worth a mention.
Yeah, you basically can’t be lazy by proxy of being a developer. You can make “lazy” decisions from the executive side, but it’s pretty much impossible to laze on a 70+-hour work week as a coder, even if the game comes out crappy.
Definitely not laziness. With only a nine-month dev cycle while simultaneously making the PS4/XB1 versions, it’s probably the opposite: they just didn’t have the time and resources to make it as polished as consoles they were more familiar with. I’m sure they would like to have a presence on the Switch, but they more…
The problem with not canning the project is you fall into the ‘sunk-cost fallacy’.