lukemacdonald
Luke MacDonald
lukemacdonald

Well, even at the Tech schools they'll tell you that getting the degree isn't enough. Those places host mixers, invite game industry people to the schools, and do deals to get internships. If you don't take advantage of the REAL job earning things like that, then you deserve that worthless piece of paper.

@Luke MacDonald: darn it, no edit without a star!!! I mean "THAT'S what Darth Maul was" not "looks like" Geez... That's embarassing

@bakana: Neither of them mentioned humans. OP said "So THAT'S what Darth Maul looks like"

@ObiHaiv: Hahaha, I was thinking something like that too.

@kotakuchao999: Nope. It was a Christian School, actually. The Pastor / Director of the school was a big gamer (I said Principal, but actually I don't think the Principal played games) She got an N64 right at launch, too.

@StrategyMonk: K. Did. So you think because Nintendo was backing it so strong and Sony did too, they copied? So... Then when Sony was backing motion control with the Eyetoy and their research on it, including the Wand, and Nintendo later did too, Nintendo was copying, right?

@Veritas7Ax: I'm sure there are 100 things many fans don't know about it. A LOT went into this game.

@StrategyMonk: Nintendo didn't invent Rumble. At the VERY least, Arcade games had rumble before even the SNES was launched.

Remember when Michael said, "That kid is not my son" in that really high pitched voice? That voice that wasn't falsetto? That voice that was legitimately like a Child's voice?

@dirty: Don't know about illinois, but in CA you can grow your own legally if you have a prescription. You just have a limit to how much you can grow.

@StrategyMonk: What else did, Exactly? You never established that. It was claimed the Sixaxis did, but as has been established, there were sixaxis like controllers on the PS1.

@Sweetchorizo: Exactly. Sony deserved to be in on it, because they helped Nintendo take the lead over Sega in the 16 bit era (Sony helped develop the SNES/ SFC)

@gurfinki: What about the demo Richard Marks did in 2001? Before the eyetoy was released?

@elmorepow: Definitely. However, I actually did appreciate some Eyetoy games. It works for some things (Antigrav was freaking brilliant) and doesn't for others.

@shaunmcilroy: I actually would listen to an Audiobook version, because I could "read" it on the way to work. I'm fine with hour long podcasts and the like. It can be done passively. Reading can't. I don't have time for this stuff.

@Carey.Laius: Yes. Thank you. Not only harassing people who complain, but...

@Sustenance: Well said. You may very well have interesting things to say, Tim, but far too many people don't have that much time to spend on one article.