linkenski
Linkenski
linkenski

Call the multiplayer whatever you like, but it isn't exceptional in any way.

me too. It discarded some of the things that made ME1 interesting but ultimately wasn't refined enough. I think they should've kept the Mako for example, but overall i think ME2 is by far my favorite entry in the trilogy. It felt a little more "real" than Mass Effect 1 and it was amazing to see a new array of various

That is how it is designed, but after playing ME1 for the sixth time through now, i realised that in more than 50% of the dialogue wheels, all, or at least two responses make your character say the same thing. Sometimes it's as if he says the opposite of what the text says in your chosen response.

How i feel with every PS4 news: Cool, yet another reason to look forward to the PS4

This schematic shows that the "mass appeal" of ME3 worked. when over 50% of players didn't meet wrex and under 40% got the "long service medal" achievement i think it shows that there were more newcomers than returning players in ME3. It kinda sucks, because even though ME3 had a lot of fanservice i felt that it left

It wasn't the "team" who wrote the ending, but the lead writer and the executive producer, Mac Walters and Casey Hudson who wrote it in private, as they almost as if locked the others out of it. There are some pre-release interviews around on the internet of Casey talking about the endings, and in one of them he says

Dude the StarChild's "real voice" isn't synthetic. It is Mark Meer and Jennifer Hale, the VOs of Male and FemShep respectively who are reading the same lines aloud at the same time as the Catalyst says them.

After seeing forum topics about the Citadel DLC i realised that most people seemed to want a story that plays similar to movies like "The Avengers" a story of good vs. bad with cheap laughs and one-liners and ultimately the enemy fails and the hero drifts into the sunset with his LI.

Just give up EA. You can't force your piracy protection bullcrap on every honest guy who bought your game. This just proves how disrespectful EA can be to their audience.

The trailer didn't really impress me, but i have a good feeling about the game bringing some new and unexpected gameplay and design ideas to the table. But yeah, strangely i thought the Japanese folks would be more interested in this, but maybe Knack wasn't even on the questionaire.

It's a very demanding game, even on its lowest setting. If you feel that it is unplayable it's sadly because your pc isn't really up for it. If you ever get a new pc, you should redownload it though, because it's one of my favorite games of this generation!

The in-jokes were fine for this DLC, but i hated it in the main campaign, because they break the 4th wall and completetly ruin your immersion. I simply couldn't stand the numerous "calibration" jokes in the campaign. It has to be subtle to be funny instead of being "Here is the punchline or self-referential joke! It's

I hope the pop-culture references and self-referential humor will be toned down in ME4. There was way too many calibration jokes, that kind of got me out of the immersion in ME3's main campaign. Don't overdo it Bioware. Do everything in style.

I agree. You could feel throughout almost every part of ME3, that he wasn't on board, because he gave something epic to the narrative. I think he was a bit more creative than the rest of the writing team when it came to tying the plot together.

The people who feel this should just skip it then. I think it's nice that they're not just doing another "war" mission to expand the story, because whenever they do so it feels completely irrelevant, because we know that all the choices and the backbone of the story has been set in the main game. This is pure

Agreed. Maybe in 3 years or so, many will have shifted to 4K, but developers shouldn't let themselves be distracted by this. There can be so much more going on at once, if they keep it at 1080p.

It's just so great to see how extensively Nintendo are using MiiVerse to communicate directly with the fans!

It's cool that it has the touch strip and built-in audio output, but it... looks... stupid. It looks like one of the current unofficial controllers for PS3 for christ sake!

It's probably because it's next gen. Who knows, they might even have a spot in either Sony or Microsoft's E3 press conference ;)

The lighting and fogging in the graphics makes it look like it's the world of Wind Waker has become stuffed. It doesn't look as "alive" as it did with the old engine, at least when you look at these pictures.