limafoxtrot1
Limafoxtrot1
limafoxtrot1

Yeah they probably need to either reduce the blast radius or slow the trigger animation down to better balance the satchel charges.

Yeah there is a bit of forced kit selection with the requirements. In one way it helps people be more well round, but in another everyone of a certain gen ends up using the same gear. For gen 4 its the rail gun, base SMG, and satchel charges. trying to get 50 pilots with satchel charges is painful. The rail gun is

Just because some is Gen 4 doesn't mean they are good. It means they have played a lot. They have a map knowledge advantage - but I have been in plenty of games where a gen 4 or 5 is in last and a Gen 1 or 2 is listed in first. Time does not equal Skill.

I think they came about because mice and rats can learn to evade snap traps. Learning to snap them safely to then steal the bait.

That is because somewhere along the line, non clone storm troopers were genetically modified so as to not be able to hit water if they fell out of a boat.

Pretty dumb move actually - lets start with the basic - instead of him earning interest on his money, GameStop is earning interest on his money. Add to that you don't have a universal gamestop account. The money is at a single store. You can't preorder at one gamestop and pick up at another. Finally, should

"On the other hand I don't buy everything just because it's on sale"

Isn't pushing? Pretty sure my old 360 would choke on the huge firefights with 4 or 5 mechs, a few pilots, AI, ordinance going off everywhere and say a nuclear ejection and all those lighting and particle effects with electric smoke, dust, static electricity effects and crap everywhere. No way the 360 pulls all that

If that were the case - they would have killed the 360 version long ago. However looking at things like AC, CoD and other cross gen games, I am sure the 360 version will look noticeably lower than the X1 version. I'm sure it will be about the best looking game on the 360, but I think you'll be able to tell a visual

If this was a concern, they wouldn't have made a 360 version at all I'd think. Or have it out a lot longer than a few weeks.

Well what re you comparing to. I'd bet it has sold a great in relation to the number of Xbox Ones out there. Since that is no where near the combined total of PS3/360 that a game like CoD brags about sales numbers for, it wouldn't come close to CoD or a lot of other games. Single platform on a new system. Even

It has a number of modes and 15 maps. That is a pretty good start place for a MP game. With Attrition and Hard Point (ie team death match and domination) you get the two most popular modes. Then they have pilot hunter, last titan standing and capture the flag. Not really sure what other modes there would be. I

This is not your typically MP experience. Given the history of your gaming style you posed I think seeing the evolution would be worth it for you, but if you start with the campaign you can pretend it is a SP game, just instead of levels you get a script of MP matches. I think you'd end up liking it more than you

A CoD set piece that you actually play is a great description. And you're and Tina are right - this game is all about the little moments of awesomeness that end up just make a fun, jump right into the action kind of game.

Get a group of friends on the same team and it is like co-op. Especially for things like Hard Point. Coordinate and hold the points. With all the AI guys running around there is plenty of cannon fodder that most horde modes provide.

The first steam sale I ever took part in I ended up with 10 or so games I hadn't touched by the time the next sale came around. This is when I realized all those $5 and $10 add up over time. Take the author - Say on avg the games end up at $7.5 (between 5 and 10 buck each). 300+ games is $2,500+ dollars wasted

Spectacular campaigns? I thought I played them all, but clearly missed some if there were spectacular campaigns. I only saw the ones that were like cheesy action flicks with terrible writing and huge suspensions of logic were required to beleive.

This is what I've argued to friends for a while as well. Why points for losing? Where did that even come from? I guess I could live with the 3-2-1-0 system in the article, but again why points for a loss? It took you longer to lose so you get a point? Without ties - just reward wins, with a shootout win being a

Proof that science education has failed. Many of these show an amazing lack of understanding of basic physics. Some are merely tripping on a reasonable jump but most are try things far too high or too far and trying to land at speed on bars and angled surfaces. These are not going to end well

Any cross gen game is going to be handicapped technically. It's just a function of needing it to work on both generations, so you can't push too far with the new gen version. I'll still get this because it is one of my favorite styles of game. But I am looking forward to things like the next Batman game that ditch