limafoxtrot1
Limafoxtrot1
limafoxtrot1

Because that title isn't accurate. Currently Indie titles can't self publish. "May have trouble" is soft pedaling the topic, adding bias. If MS changes the policy I'm sure they would do a title like "Indie developers can now self publish titles on Xbox One"

This isn't good - although easily corrected - it is a clear disconnect. Almost everything they showed yesterday was geared to the causal- non core audience. What kind of gaming do those people do most? Causal - like stuff you buy off the apple and android marketplaces. How are most of those made? By indie devs

Yeah they seem to have a mixed bag here. They caught the mainstream media's attention and got positive praise yet seem to have alienated the core audience. And it's the core audience that lines up at midnight and makes all those press stores about hottest new gadget and hard to find - which drives the casual crowd

I work in PR and I think there is certainly an element of they were off target on the event. They seem to have assumed there would be less interest in the core audience questions and perhaps they should have added 30 min to cover that stuff.

This is true. Each to their own. For me - being able to say xbox on isn't a selling point. I have one button on now. It isn't a big deal and doesn't counter some of the more gaming related choice or that I already own a Apple TV, ad DVR and a blu-ray player. Thus I have access to just about every thing they

Problem is I can walk into the same room now and press a button and it all comes on. So what likely be $500 to be able to speak ON instead of press a button? That is quite the premium.

Funny as I recall a holiday season where I could get to the Internet just fine, however Xbox live was all docked up and many people could not connect for several weeks with any consistency.

Any word on the space/ range on the new Kinect? If it is anything close to the current one I know I won't be getting a Xbox One if Kinect is required.

That is a huge if on the price. If the goal is to kill used games - this price will likely be much closer to retail price

And this is, in a nut shell, why as fun as the game looks it is the first simcity I won't buy until always on is patched out. I knew this would happen. And they'll make various statements about how they are working on it - which in reality mean - "we are waiting to the number of simultaneous connects drop to a level

I'm more of a buy during 'launch window' type after I see what there is to offer, when wave two of games start hitting (you know the good games). PS4 is somewhat intriguing, but I'll see what the next xbox rolls out too. Usually I just order once I feel there are a couple games I want and when it comes in, it comes

Sony won't do these things. Note the update the registration would be up to publishers. Say the new game has a code to register - they used game may make you drop $20 to register. who knows. I'm not knocking sony so much as saying I don't really trust the likes of EA and Ubi not to push for every nickle they can

Details need to hammered out on some of these features, and I would have liked to see the hardware, but it sounds like a great start. I don't care about most of the social stuff - which I'm sure the next Xbox will have as well - but the rest of it sounds pretty good. I skipped the PS3 so the cloud stuff to play old

I hope they are both fun systems as well and do end up having something that gives a reason to buy. However I'm not feeling much rush here to jump on board. back compatibility isn't a deal break, to me its a nice to have, but no big deal. More I just don't see how simply uping graphics offers all that much more

I have never understood why so many rank back comparability as must have. I suppose it is a convenience, but if you are attached so much to the 360 or PS3 library you have, then why not keep the console? I think I play like 2 original xbox games on the 360 when it first came out and haven't thought about it since.

I would guess this is more about install base and the resulting low profit potential than the controller.

I never played the original but this one I have put more hours into than I care to admit. You always want to take one more turn. They teach you the concepts of base and squad control in a meaningful stepped approach. There doesn't seem to be any moments where you don't 'get it' because you didn't play the first

In my second play through something like 15 of my 19 troops are women. More troubling is that out of those 19 - only one is support which is annoying.

Well based on what I poured the most time into I'd have to got with Borderlands 2, Walking Dead, Mass Effect 3 and X-COM as my personal finalists. I think I'd give the nod to X-COM with BL2 a close second.

This whole idea seems based on a false assumption that a used sale is a lost new $60 sale. I think the console makes would be in for a shock if this happened. There are plenty of games I'd never touch at $50-60 but when I find a used or deep discounted $10-15 copy it is something worth a little play time. And