How exactly are you interpreting this as bad news? This is a director who actually cares to do original material, has a good record, and has already worked well with showing different shades of Ryan’s acting?
How exactly are you interpreting this as bad news? This is a director who actually cares to do original material, has a good record, and has already worked well with showing different shades of Ryan’s acting?
Tangential rant incoming.
i thought it was pretty standard to keep talking to an NPC until you start getting the repeats
Tip from me: Don’t be afraid to look things up. YMMV with this one, but in my opinion and experience, it doesn’t detract from the game to look up a build that someone else made and work towards replicating it. Or look up a list of all spells in the game and say “OH that looks super cool, how do I get that?” Or same…
You are missing the single most important thing: A lot of quest dialogue is hidden behind talking to the same person multiple times. Sometimes you have to leave and come back and keep talking to them.
I’ve found the Souls controls MUCH better than other ones. But also, if you map them to the face buttons, doesn’t that use ALL the face buttons? Souls games use R1, R2, L1, and L2. R1 and R2 (or, on XBox, RB and RT) are light and heavy attacks with right weapon, and L1 is either light attack with left weapon OR guard…
A few more tips for once you get rolling a bit more:
It’s more reliable than any Russian state media. It’s an opposition newspaper which is tolerated as an English language paper with a tiny readership (circulation range of around 35,000 in paper copies, the go to newspaper in Moscow for “Westernized” liberals who speak English).
Well, there’s basically two extreme ends of the spectrum - “The Mussolini Method”, involving lead, nitrocellulose, a rope, et cetera...
That’s not true though, because time doesn’t stop, dude. People didn’t “give up”. They just too longer than you apparently find acceptable to get to beating a boss.
Here’s the thing about prequels, people know how the story ends.
The Schumacher movies were way hornier than anything Burton did, give or take a Michelle Pfeiffer.
I believe at that point it’s called “privateering”.
Think of a DnD game where you pick up a magical axe without identifying it and hey, it does more damage, great! But uh, it seems like your character is not sleeping well ever since you got it...?
The entire Soulsborne genre has steadfastly held on to obfuscation and the absence of information as a storytelling and…
good UX/UI is actually quite an art form in and of itself, and finding good UX/UI artists/designers is actually quite hard because no one ever thinks “I want to get into games and be a UX/UI artist!” they’re worth their weight in gold and to find a good, well-lanned one is quite challenging (whereas i could spin…
fool me once, shame on you; fool me twice, shame on me
It’s hard for me to imagine a world where we wouldn’t see Hayden Christensen’s face on this show. The Mandalorian couldn’t help but show Pedro Pascal’s face, even though keeping his helmet on was kind of his thing. I’m still... skeptical of having Darth Vader on Obi-Wan Kenobi. I think the temptation to have him…
From the reporting, it doesn’t sound like there was any real risk, his death was imminent even with a successful surgery.
RIP
Still impressive it lasted two months, and it may not have been the cause of his death.