ladykethry
LadyKethry
ladykethry

Any other game of this type separates the new content and the old content into separate sections so that people with the expansion can play that and people without can play the old content they have access to. Now they can’t do weekly or daily stuff unless it cycles to content they do have access to. Most also don’t

Hey, people, it’s not just the Nightfalls and top end content. You used to be able to select a variety of levels for doing missions. Now you just get the low level one if you don’t have the expansion. If I bought the two previous expansions, leveled to 34, and just decided I wanted to stick there...that there doesn’t

I completely agree on the nightfall front, but the fact that the difficulty tiers for strikes playlists and missions are gone, and replaced with a very-low level tier and then tiers that can’t be accessed by players without TK, is pretty crappy. It’s actually been irritating to me, because some of the stuff I’m not a

In prior expansions although you couldn’t hit the cap, you could hit just below that enough that you could attempt the nightfall. Now they are completely locked out from doing it at all because they can’t even get close. The weekly heroic strike, daily heroic story, and strike playlists ALL had tiered content so that

I’m in the same boat as you. I passed on Dark Below when it came out because, frankly, lots of folks said that it sucked. I came back to Destiny with HoW, but subsequently got turned off by the pricing structures of Taken King. I don’t want to have to go back and buy Dark Below to move on.

This wasn’t the case for heroic strikes or playlists. They were always tiered activities by level. Same with daily heroics or even just standard missions because I wanted to farm glimmer.

No, because this is Activision, “modifiers = CONTENT” from them. They barely have any real MMO elements so the heroics and nightfalls were it.

Of course it didn’t, no MMO ever does that with their expansions. EQ never did it, WoW never did it, etc... It’s not done, this may be the first time that an MMO expansion actually locked vanilla content from vanilla-only players, it’s ludicrous.

I had heard that the House of Wolves stuff was worth at least half a damn, so I came back to Destiny after a huge lapse in play, so I bought it like two months ago. The horde mode stuff was sort of interesting, so I paid attention for a lil while but inevitably stopped playing.

Didn’t the heroic strikes cycle through? No surprise that Bungie doesn’t want to keep them moving while they have an expansion to sell.

I ran into that bot last week. Not only did I go out of my way to kill him and hit the crouch button repeatedly while standing over his corpse, then I reported him for poor behavior because he started it and I am a hypocrite.

Activision, a publisher for a game called Destiny who actively attempts to avoid telling you how many people bought/own/play the game they’re publishing, is happy to announce that an expansion which needed to be downloaded is the most downloaded download on day one of downloads being available.

It makes me question if people actually play destiny or if I've just been shooting bots that tea bag sometimes in crucible.

"I think a certain way, so obviously everyone else must think the same way, otherwise they're the problem"

DRM: none

ignoring dlc is a good thing. it discourages taking parts of the game out that were meant to be part of the core purchase anyways. honestly im kind of glad third parties havent made it over to wii u because most of them are broken on release and nintendo doesnt need to be mixing their name in with that and doing so

it seems more of a facepalm on how they don't really have a clue what to do with the new gaming world rather than outright hate.

Yeah, they really overpromised and pulled a Molyneux when describing the content and how expansive the worlds would be. And what happened to that concept art for Europa and some other areas?

I really enjoy this game but it was dead due to hype before it even launched. We'll unfortunately never know how much bigger and better Destiny could have been, or if this is what the game was always meant to be(unlikely that this is the case but you never know).

they sold a gutted, shell of what could have been one of the best games ever. thats what they sold.