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Lots of jobs hire “contractors” so they don’t have to pay them full time wages, when they absolutely do full time work.

That’s all well and good if contracting is used as it’s supposed to be: temporary need, temporary job. If you think the tech industry at large isn’t exploiting the fuck out of it to crank people through one after the other, give them no benefits, and be able to ditch them at the drop of a hat without severance, you’re

Bingo. They talk big games about “redundancies” and “missteps” but it’s actually generally irrelevant; while studios take big swings and occasionally miss, this is all shuffling about to keep shareholders happy for a week or two. Examining it too closely in terms of why it happens is a futile endeavor. The answer is

Well, they should expect a unionization drive. It’s happening across all media affected by the recent mass layoff and corporate bullshit behaviour.

Seriously. They should be stealing office supplies and shit. I dunno. I hate all of it.

Nobody hit anyone with layoffs. These highly profitable companies who post record profits year after year actively chose to lay people off to help make their earnings look better for shareholders

Jesus christ what is going on at sony? It’s been a year since they released a major game, their ceo just quit out of nowhere (the fact that they don’t even have a successor lined up shows this happened fairly quickly.) and their flagship studio has been working for nearly a decade on the multiplayer mode to a last gen

As somebody who was laid off in August and is still having trouble finding another job in the gaming or tech sectors, things suck quite a bit right now!

You’re thinking of different things. you liked the multiplayer mode that came packaged with the game. They weren’t doing the new version of that, they were making a much bigger, stand-alone, money generating iteration that they were hoping to make a hit all on its own.

As much as it was my childhood dream to work for a video game company, more and more I’m glad I went a different route because damn, what a shaky industry to work for. You have to basically be Shigeru Miyamoto to ever be fully confident that your job is indefinitely secure. 

Their contracts won’t be officially terminated until the end of October and they’ll be expected to work through the rest of the month.

Yeah, I don’t know if you can call any piece of art “objectively bad” because art is very subjective. We all interact with and interpret it differently.

Tom Hanks would never play a creepy looking character with dead eyes.

It isn’t that you can’t buy your way, it’s that you have to do so smartly and, well, within your means. Microsoft is buying Activision Blizzard, yes, but AB and its continued operating costs are still just a drop in the bucket of MS' coffers. Embracer just bought and bought and bought, assuming these franchises would

Oh, Jesus Wept! I love a good horror film, and on your recommendation I watched The Outwaters last night. It was incoherent, incomprehensible and dull, dull, dull. A found footage film in which nobody apparently knows how to hold or focus a camera, it has forty minutes at the start of meandering shots of people...um,

I mean mostly I’m commenting to deflate the notion that any movie is “objectively” bad. And while I appreciate you asking, I realize that anything I say next doesn’t really matter, I’m not going to change your mind; the movie either works for you or it doesn’t, maybe more so than any other movie I’ve encountered,

Counterpoint: Skinamarink is very, very good.

I love horror, and I love found footage, but Outwaters was absolutely terrible.

it came out last year didn’t it?

I hate to say it because I love found footage movies, but The Outwaters sucked.