krisak
KrisAK
krisak

That show took quite a few episodes to find its groove, but I'm glad I stuck with it.

The film really was designed to be seen on a huge screen, right down to the "overture" that played pre-credits (I can imagine more than a few critics being turned off at the pretense of such a thing.)

It helps, I think, if you view TOS as comprised of sub-types. So you might have:

If you replace "brutal, rocky mountain" with "snow-sprinkled Chicago", then yes.

Just finished. If you've seen Wayward Pines…and I've not read the books…some of this will feel awfully familiar: a generic protagonist, "relocated" by mysterious forces, struggles to get back to the existence he shared with his beloved wife and son.

Black and white. Now that would be interesting.

This is exactly the sort of article I come here to avoid. I know, I know: my studied disinterest in current affairs actually enables lesser, possibly dangerous individuals to achieve power.

Mine opens a new tab. What does his do?

I felt that way about Gareth Edwards and Godzilla.
Then I saw Godzilla.

Silent Hll's creatures are genuinely, truly disturbing. They're simply too wrong.

Finished watching the first (and only) season of AMC's Rubicon, a sort of post-9/11 Three Days of the Condor meets The Parallax View. I found it to be well crafted, but the cryptic conspiracy setup was stretched to dull tedium, and I can see why it wasn't renewed. It also exemplifies the assembly-line construction of

…or Sausage Party pop up right after Weiner.

Wow. Jeremy Davies and Amanda Plummer. That a lot of quirky ticks for one movie.

A handful of early CD-ROMs were just that: coffee-table books delivered via Hypercard stacks. I remember L-Zone and Gadget: pricey and pretty, but no gameplay whatsoever. Kind of gave the medium a bad reputation.

Yep. And The Journeyman Project, Starship Titanic, Iron Helix, Amber: Journeys Beyond, Bad Mojo, and quite a few others.

I remember an "Aha!" moment early in the game, when I managed to raise the model ship in the fountain, then heard something moving in the distance and realizing, "Holy Hell, the model ship mirrors the big ship!" Runs to big ship to see that it's been raised.

I posted a question about The Witness over on the Steam forum, asking if it was just a bunch of elaborately designed tile puzzles loosely arranged within a cool environment. I still have nightmares about the awfulness of The 7th Guest which, when played after Myst, was a major disappointment. Hence my hesitation about

I bought the Real Myst when it came out and was shocked: it's a very different experience from the original, the static nature of which makes it more intense…or meditative…or something.

I didn't get the aural clues either.

I remember, shortly after buying a Performa 6100, standing in Electronics Boutique and snickering at that bloated tagline: "The Surrealistic Adventure That Will Become Your World." And dammit if it didn't.