kovamaph
Kova Maph
kovamaph

It’s not just about trying them. This new season is a continuation, not a reboot. They are imperative to understanding the story, since this new season picks up where the last two and movie left off.

You literally just described GG. Aside from some loops the combos are short, and the entire game rewards pressure and Oki to an absurd degree. Oki is like, the most important fighting game principle in GG.

Yes, I am aware, I have played and competed in FGC tournaments for 10+ years and am a fighting game player before a smasher. The difference is that those games have incentive to move and change due to official support and organic evolution between games (even with changing+adding mechanics between versions), whereas

All of the things you mention are important changes, but are not even remotely comparable to the absolutely massive basic changes to gameplay flow and objective between Smash 4 and Melee.

Haha, no problem. I mean, I don’t have anything against you so why wouldn’t I be civil? Kinda defeats the purpose of the points I was making! Haha.

I’m not saying there aren’t players and viewers that play or watch both, I’m saying that they are both far more rare than you would assume seeing two games in the same franchise, and that those players still treat them as completely separate games.

I’ve played competitive fighting games for 10+ years. I’m not saying that there aren’t differences between games or that those differences aren’t large — i’m just saying that the differences between them aren’t as ridiculously huge and game changing as Melee vs Smash4. Even basic movement fundamentals do not transfer

The only real solution is for Evo to extend to more days.

While Blazblue deserves support because it’s a great game, Smash 4 had a massive amount of entrants (and thus $$) and Melee brought a bunch of views, technically the second highest other than SFV if you count ESPN’s estimated view count. Until Evo extends to a larger/longer format (say a week rather than just a long

My point isn’t that it would be stronger now, my point was just that there was incentive to switch regardless of the people who enjoy and still play the older games now — whereas with smash, three games coexist as there isn’t much incentive to switch to the newest version because they are 1. Significantly different

They haven’t died though. People still play ST and SF3. Also, Even before the pro tour Capcom supported SF4 in a far more official and organizational capacity than Nintendo ever has with Smash. People had incentive to jump ship with SF In a far more tangible way than smashers do between their (vastly different) games.

Yeah, which is also why SF3 is still played — I know this, because I have participated in SF3 tournaments and side events. My point is more that there is a precedent and reason for Capcom and players to jump to newer games now — and even before the pro tour, Capcom supported SF4 in a much greater capacity than say

They definitely are. But there’s one big difference between Smash and SF that changes this whole discussion:

There are far more differences between Melee and smash 4 than third strike and ST. I say this as someone who plays competitive fighting games AND competitive smash in all varieties. They are massively different.

Melee HD is the thing the SSBM community wants more than anything else. Man, not even Melee HD. Just a Melee Mode or download pack so that we could play Melee without needing to haul out old hardware and maintain old discs.

I’d say they should keep playing it, and hosting their own 3rd strike tournaments — which they do. But with SF, the tournament scene is dominated by the Capcom Pro Tour. The only reason SFV is 100% standard is because the main authority says ‘this is the game we are supporting now’.

That has to do with Capcom, though— the pro circuit is hosting SFV. Smash has no pro circuit, so there is no standard.

Melee players aren’t divas for not jumping to smash 4. Smash 4 is just an entirely different, unique game when compared to Melee. Both can coexist, and there is no reason why they can’t or why melee players should jump to Smash 4 when they are so radically different on a systems level.

this is basically opposite my experience driving and riding in kei cars when I lived in japan.

my host family’s kei car was roomier inside than my mom’s suv. It was also definitely the most comfortable car I’ve ever ridden in. And the ride was real smooth too!

Absolutely.