kobalt77
kobalt77
kobalt77

I will always post Dan’s videos whenever they’re relevant. In Search of a Flat Earth was shockingly accurate considering what happened just 5 months after he posted it. everybody should watch it.

you’re welcome. when I first saw the trailer I saw the shots of the forest and thought “that looks alot like Endor’s moon but it could always just be any forest” I was very surprised when people spotted an AT-ST foot in the trailer.

Let’s not get our hopes up, this is Nomura still.

I had to go and double check after seeing this article and it really does line up perfectly. this is the back of an AT-ST leg, specifically the left leg.

Now playing

The fact that you are using Retroarch immediately signifies that you are not an average consumer and not remotely representative of the average player.

I’ll give you an example of how this works. I was recently testing out Retroarch on Steam and I was messing around with the internal resolution of the emulator with Star Fox Adventure. when you’re playing on actual hardware the resolution is fixed to whatever it was designed to output which your TV is then upscaling

I’m talking about both remakes and remasters they’re both necessary for the same reasons. if a dev wants to do a full remake of their own game I don’t see why they shouldn’t. Mikami remade Resident Evil just six years after it originally came out and it’s regarded as the better version. I don’t see any reason why Sam

once more the original releases of these games don’t work anymore. if somebody wants to play these games today they either have to heavily mod them or hunt down old hardware. these are the kinds of games that need remakes/remasters.

they had to replace Max Payne with Alex Casey. so basically Max Payne is a real person who was created by Alan Wake’s powers without him realizing it. and the flashback scenes in Alan Wake take place concurrently with the events of the first Max Payne game. The sudden Stop is more or less what Sam Lake had planned for

sure but these are full remakes being made by the company that originally developed them. they’re definitely in good hands.

I’ve just never understood why people say games don’t need to be remade/remastered. some of these games literally can’t be played on modern computers without a bunch of mods. sometimes it’s actually easier to emulate the console versions of than it is to try and get the PC versions running properly.

you’re gonna want to keep an eye on this game then.

the problem with the recent GTA remaster is that they weren’t from the ground up remakes. they were the original game code with an Unreal Engine 4 graphics wrapper.

graphical upgrades are very important. if you were playing these games at 480i on a 4K TV you’d definitely notice how bad everything looks. but when you increase the resolution of a game you’ll notice the low resolution textures more so you also need to increase the resolution of the textures which is alot of work.

I wish I could remember how I fixed it.

I read alot of people saying the same thing in the comments on the previous article but we really do need these remakes or at the very least graphics and tech updates like Nightdive does.

JENSEN

Sam Lake already killed him.