knightfall22
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knightfall22

Interesting take, Nathan Grayson, or, as you’re better known, Jim Sterling.

I don’t mind losing, but this guy wanting to purposely lose is kind of lame. I don’t get the point of it, really.

Kickstarter has proved a great place to stretch your investigative journalism skills. I love these articles. I mean it sucks for the people who invested, but you could probably make a book about Kickstarter failed projects and scams.

I was sitting in front of the “woo lady” at the Bethesda showcase. The group she was with was very passionate about Elder Scrolls, and were coming up with fan theories and wishful thinking for the series, and were really letting the excitement surge through them, throughout the showcase.

Would be nice if it had couch co-op. I foolishly assumed it would when I bought it, hoping to play with my son.

Excuse me but, WHAT THE FUCK?!? I bought both a DK1 (after the kickstarter) and DK2, pre-ordered retail in the first few minutes the it was available. I’ve got an end of May, beginning of June estimate..and now people are just going to be able to walk into a Best Buy this weekend and leapfrog my pre-order? It’s

Amazing work but I’m a bit surprise he did the tank one seeing as it so closely resembles the Tiananmen square tank man picture. The Chinese government tends to get pretty mad at people who bring it up.

YAAAAH..... OH wait...... Crowd funding... That was my exact reaction. Seeing their track record is kinda sketchy in this department. Broken Age was just okay and that abandoned space base sim dose not inspire confidence in Double Fine.

it reduces Steam start-up time for people with large libraries and improves library performance

How does the rest of the base building stuff happen when you go into a unit?

They have to use steam controllers instead of keyboard and mouse.

Hey hey hey. He said he will make up for past mistakes. He never said anything about not making new ones. I garuntee you Afro Samurai 3 will not have the same mistakes as 2.

Except those video games aren’t an official production of the United States government.

Interesting to see that all the “enemies” use NATO tech. *twiddles thumbs*

It’s especially disappointing when the movie animation of the same fight looks like this.

That’s the first thing that popped out at me when I saw the trailer. I think if you’re not going to have any type of combat and the entire point of the game is the environment and exploration then either make the animations good or put the game in first person.

As an animator, I tend to have a really hard time playing games with weak character animation. And while I love the look of this game, I struggle with the animations. Is it worth struggling to get over that gripe for this game?

Good question! Here, you guys might enjoy reading my e-mail exchange with Kickstarter last week. Get a little glimpse at how the sausage gets made.

The greatest sin of Angry Birds 2 is that it breaks the fundamental formula that Rovio themselves once perfected to make their games so addicting: the instant retry.

Players have to work together to save their world...