kmtburton1
kmtb
kmtburton1

Catalyst feels like exactly what I’ve always wanted from a successor to ME. Traversal is smoother, climbing pipes and crawling vents are usually avoidable, and if not the process is much quicker now (Faith even accelerates as you crawl!). Punching people is satisfying and varied enough, and also avoidable.

George of the Jungle. Brendan Fraser, a younger Leslie Mann, and Thomas Haden Church. It’s one of those live action oldies but goodies.

Makes sense, seeing as the last “Master Race” was known for murdering several million of the “lesser races.”

It’s really great! I’m not big on speedrunning/trophy kind of games myself, but for some reason in this one I always find myself being like “yeah, I could shave three seconds off this level for that last star...” then cut to three hours later. It’s a game that really puts an emphasis on precision and accuracy, but

I must be in the minority of people who prefers the smaller indie/quiet release games over the huge AAA games. The way I see it, if you are even a remotely regular gamer, you will have owned most/all of the AAA games by the time they are given away for free. I much prefer the little stuff I haven't heard of and

Presenting the next VR hit - Birds of War

Looks great and I like the ideas behind it. The original one is fantastic, even if you are just playing solo.

Uh what souls game doesn’t teach you the most basic mechanics. Every Souls game to date has had you go through a tutorial area of sorts lined with notes on how to play the game and some easy enemies to get you into the swing of things. Not sure what the hell you are on about or if you just never bothered to read the

Not teaching players how to actually play the game isn’t some inspired design choice.