kineticdamage
Smokebomb
kineticdamage

Sorry for the serious post, but I’d be interested in some kind of metrics about SFV average playing time from release to now ? (I’m an enthusiast of trends dynamics). Does anyone have that in their sleeve ?

EVE Online proposed appeal is like actually watching an anthill. You stand there in awe, hypnotized by watching thousands of individual entities organizing themselves towards a common goal, wondering where it will lead. And then you walk away after a few minutes.

Oculus & chill ?

Chun-Li’s breast physics are now w̶o̶r̶k̶i̶n̶g̶ silicone as intended

*fanta sea

Same as most already expressed here, I’m lvl 30/dz-20, and sessions end up in searching for elites, looting, extracting, rinse and repeat. I hope they come up with gameplay alternatives rather soon. While the leveling/discovering experience was really enjoyable, there’s progressively a sense of value loss for the

I hope it’s not related to Hulk Hogan’s affair with Gawker. I would be very sad if Kotaku had to be a collateral damage. Don’t touch my Kotaku.

I simply can’t connect anymore since last patch. Stuck at “connecting”, then either Mike 20170829 or Delta 20010186. Tried everything I found on the net (reset ip, winsock, etc), still no go.

Sounds like a salty argument :p

Someone got too much free time on their hand.

Wait for indie devs to do their magic indie thing ;)

This is why VR needs well written experience articles like Stephen offered here. And buzz. Like any new technology actually :) I’m the kind of grumpy guy when it comes to things like trends and buzz, but I have to admit it’s needed here.

lolwut ? :D

I’m surprised to see so many people already knowing (and commenting) mister Orth’s incident. I didn’t even know him through that. So now you have to add a politic / communication master license in order to be appreciated as a dev ? You have to make zero human mistake to be legit on your technical skills ? Is it what

So basically Alex’s V-Trigger is a .... Focus Attack ?

believe in your project, refine it over and over until you’re satisfied with it as a gamer, and you’ll meet success if you pair it with the right marketing plan ;) Marketing is the hardest part though, for devs. I suggest not being afraid of investing in some professional help. You may keep a close watch on any indie

Video game industry is knowing what other entertainment industries encountered whenever they became popular. And it will survive the same way : focusing on well-thought quality, rather than pure productivity. (also, wasn’t there already a bubble in the 80's ?)

The narrator’s voice is the most soothing I’ve ever heard. I’m going to use it as a lullaby.

Too slow for Q3 tho ;)