kineticdamage
Smokebomb
kineticdamage

Reminds me of ...

lol, did they really expose their car plates in this video ?

Quote from my post :

Actually you're not bursting my bubble, you're effectively providing another example about why game mechanics are better life extenders than stories (for now). Dota and LoL don't have stories, they rely purely on mechanics & systems.

Well, I should have been more precise : the era of pure storytelling in videogames is over :)

The last two paragraphs (besides the tl;dr) are unnecessary and redundant, sorry for that. That's the downside of long time thought posts, and I wish I could edit it, but well, kinjas rules. Anyway I hope people will be able to see my point.

Systems thinking – according to Peter Senge of the Center for Organizational Learning at MIT – is “a discipline for seeing wholes. It is a framework for seeing interrelationships rather than things, for seeing patterns of change rather than static snapshots.” Systems thinking probes the underlying nature of how things

Yes, and that's the biggest weakness of videogames aswell. I'm really curious to see how the industry will manage that, before it gets out of hand. I put my bet on Artificial Creative Intelligence, aka programs that will create completely new assets (graphics, stories & arcs, etc), without any refactor, based on human

Hey, sorry, I did see all the similar replies only after a while ... but I kind of agree about the edit time limit.

Absolutely.

lolwut ?

Indeed. I was just trying to broaden the word's meaning, trying to make it fit the idea behind its global use in such debates. Let's not forget that such sites have worldwide audiences, some of them not mastering all the subtelties of the english language to express an opinion :)

I would be inclined to agree with you naturally, but I can see more and more PC players prefering such an experience on high end GPUs than on consoles. Among those, there should be some regular customers left, right ? ^^

DRM means Digital Right Management. Which can hold a very large array of meanings to protect an intellectual property, more than what has been actually tried in the past. Everyone having been fucked is not a DRM problem, it's a solution problem. They just haven't found the right way to do it, simply put.

Awww, please :) One sold copy does not equal to 100% of net revenue. Like in any business, you have to share it between :

It's not "stealing". It's freely and illegally acquiring a product that's meant to be sold.

Well, I won't buy it unless it is on PC ... the snake is biting its tail :)

First world problems.