kineticdamage
Smokebomb
kineticdamage

Sir, your post is my official comment of the month.

Considering the amount of money they lost with everybody selling their MSFT stocks on the minute the rumors about DRM surfaced, i'm not sure it was intentional at all.

Could please somebody hack into Adobe servers and delete the Lens Flare filter from the universe ? KTHX :D

Fair point ;) But what I mean is that it's not just the memorials that make this video moving, it's how well the medium (the world of warcraft) connects with such emotions, and reminds of other ones :)

Now playing

Nice :) But this one (imho) is still the most moving tribute though. The reaction it triggers in every long time WoW player describes beyond words how this world was more than just polygons and game mechanics.

This video is absolute gold.

No I'm not god, I'm just a game developer, and I've already worked on the problem in a released game, on top of having had countless debates with fellow worldwide devs on the subject. The consensus is that the best way to deal with piracy is to let it go, in short.

"The non-explicit sex scenes in Mass Effect are much more erotic than current available explicit adult video games," he reasoned. "This is because you care about the characters in Mass Effect."

rule 34 :p

I understand how free food sounds cool at first, but once again, it's more complicated than that :) Human race is currently holding on an incredibly complex pattern of exchanges, services, and production chain (aka economy). Food is not sold only to feed people, but to create some jobs (production to distribution), to

Actually, it's more complicated than that ;) For indie games yes, I agree for now, but we are still seeing a quality race to the top, which will eventually lead to higher and higher costs in order to be noticed in this crowded area. People will get tired of the retro style / 90's games look, and will progressively

I would agree with the cheat part if all revenues were used for personal wealth rather than investing in future developments. I would also agree if games did not cost hundreds of millions dollars to produce :)

It sounds a bit sketchy to you because music is batshit easy to copy. "Pirating food" sounds stupid because it is just impossible. But if it was, it would feel perfectly normal to everyone, and would be hell on earth for economical stability reasons. Most pirates do it just because they can. So it's more a matter of

Ah, that was my conclusion because I saw much more console gamers not liking ME1, as opposed to PC gamers who really loved it.

Most people who played it with a pad didn't find it extraordinary. Most people who played it with a mouse / keyboard were amazed at the feeling of freedom the game gave. Bottomline : don't play FPSes with a pad :)

This, gentlemen, is the face of someone so popular that he doesn't have to care about his licenses being refactored for commercial use :D
(he deserve it, though)

spot on :)

Joining the bandwagon of ME1 fans here who beg DICE for not *screwing things up* by changing what made a unique game into "what GTA fans want" (DICE is not screwing up generally but well). ME1 didn't require to use guns, and that's what made the player feel so powerful : sprinting towards a potential threat, jumping

"If you wanna make enemies, try to change something."