I can't deny it's at least a step higher from the other FPSes, true ;)
I can't deny it's at least a step higher from the other FPSes, true ;)
I played the first one extensively :) But I admit I'm in a grumpy mood lately, seeing how 90% of studios won't make any effort to try new stuff with game mechanics, prefering to re-re-re-use their old formula to secure an audience.
Ah yes, I see where you're coming from, an you unarguably have a point.
Well, you joke like a dick then. Overexagerating was never a good way to feed a debate.
Fighting games : 6 buttons, 8 directions, direction combinations, button combinations, dash, timing.
Every game yeah.
lol :p
Point, click. Point, ... click. Point ... oh wait move forward, click.
There goes the usual "No this [xxx] was better" flow of comments, like on any opinion article.
Also, to prove the non-relevancy of such results, if the question would have been :
Drastically making the choice to not buy a console for that reason is simply stupid.
LOL
Oh Kotaku, I love you so much.
That picture with his cat reflects perfectly the power of imagery, or how people can't look past a picture.
"to broaden the fan base" ....
This is sad.
Guillemot being french, and the last AC being so close to French Revolution, you can be 200% sure the next one will be about French Revolution. The event is just too big to be missed by a natively french studio.
I really don't like the industrialized pace the franchise have taken from Brotherhood.
Like someone else wrote, they could have simply made their own new game with a game engine. At least there would have been "new gameplay".
I think you don't get the real complaint : what anti-DLC people are feeling is not that they have to buy stuff. It's that they see yet another great franchise prostituting itself to microtransactions. Microtransactions are anti-immersive. So in a game that was all about immersion, you can get the deception ...…