It’s a fun notion but I feel like there are enough SMB1 experts out there that you’d often get stuck in games with people who can complete it without dying.
It’s a fun notion but I feel like there are enough SMB1 experts out there that you’d often get stuck in games with people who can complete it without dying.
Odyssey has three buttons, and like two others for changing the camera.
Borderline necessary is not a thing. You either need them, or you don’t and for the vast majority of these maneuvers, you don’t. I think you’re vastly overstating the difficulty and necessity of moves in a game children can play to completion.
It’s going to be $90 in two years. Could be a one print run like Metroid Trilogy.
Yeah, I remember playing the very first one (in an era where lots of RPGs still got very bad translations!) and being blown away by how funny it was.
Paper Mario has some of the greatest localizations ever. I will now refer to a brain fart as Thinky Thinky Panic.
I don’t know what the people who write Paper Mario’s English-language scripts are getting paid, but I know that it is not enough.
I enjoyed the series for its RPG elements. The moment they moved away from them was the moment I stopped buying them.
The reality is that only one side dressed and prepped for riots. And they seem to feel that having done so, they need to use the gear. Why else are we waking up every freaking morning to see stories and video of otherwise peaceful groups being tear gassed, fired upon, and physically assualted?
As with so many other of Perfect Dark’s big ideas, it falls just short of greatness
i had so many saved presets with dumb combinations of sims. i really strongly miss the ability to play a fully-staffed competitive match that only involved me and my mates (or, let’s face it, just me). sometimes i want a mindless deathmatch too but i want it against 4 different types of AI, who can never get…
What the fuck is this article on about? Perfect Dark is good as hell running 4K@60fps in 2020. It still holds up really well thanks to the beyond excellent Rare Replay port. And it's not nostalgia talking. I only ever played GoldenEye but recently played through Perfect Dark with a friend and it was glorious.
By the time I finally got an N64, I had played enough Mario 64, Mario Kart, and even Goldeneye at friends’ houses that I was not as excited to own them as I thought I would be. Perfect Dark completely made up for that, though, with its seemingly endless permutations of single player and multiplayer modes and options.…
I contend to this day that Perfect Dark was the superior game over GoldenEye in every way. Nostalgia be damned. I spent actual years playing this game. Everything about it was pure bliss. Too bad about Perfect Dark Zero.
Post-PD, the state of first-person shooters have continued to disappoint me in terms of features. Perfect Dark should’ve been the floor, not the ceiling.
Assault rifles can shoot but also turn into proximity mines (Dragon) or be switched sideways and become grenade launchers (Superdragon).
You couldn’t be bothered to post images from both games? Come on.
Oh good a list, I can bitch about omissions. No MegaMan battle networks is heresy. The best action card battle rpg ever devised.
Yeah, I’m with you, I like the challenge of trying to beat that bastard at his own game.
This is the most “nextdoor.com”-related post and meta trend I’ve ever seen on Kotaku. I mean, play the game how you want, but damn 😂