keshie-old
Keshie
keshie-old

I'll admit to pirating games for the following reasons (and ONLY the following reasons):

Aged the best or aged the LEAST?

As a longtime player of Ultima Online (since 2001), my only advice to any company or development team thinking of getting into bed with EA is this:

@Cragen: Censorship is everyone

They could bring back the nipples and the nudity and add some proper dismemberment instead of all the cartooney blood-spray and that proper combat-moves thing they promised and lose the rigid limiting classes and levels gameplay and the stupid nooby starter quests and and and.....

Ooooh the irony. CliffeB. gets to be a victim of corporate retardationness. Here's hoping he'll shut-the-fuck-up about 'quarter-term profits' and 'franchising' and 'demographic expectations' in future.

*Remembers Fondly*

Translating languages is something game companies can already do. Independence War for example, had complete translation and dialogue in English, German and French but usually, companies don't bother. Which is a real shame.

Who remembers the intro movie to Independence War? It came on an entire CD all to itself, and it was [boomingecho]!!!AWESOME!AWESOME!AWESOME!!![/boomingecho]

@Reikson: As said in the original comment by@I_Hate_This_Place:, the rich run our businesses and keep our economy going. Over taxing them is a bad idea for the consumer as it will trickle down.

@I_Hate_This_Place: No one on welfare took any risks for my business, nor put any work into it. They shall not get any of the financial benefits from it either.

EPIC FANTASY AND SCI-FI MMORPGS BASED AROUND REALM VS REALM/RACE VS RACE/GUILD VS GUILD/YOU AND YOUR MATES VS YOUR EX AND HIS MATES MIGHTY COMBAT IN A GRINDING STATUS OBSESSED WORLD OF CLASSES AND LEVELS FEATURING GENERIC, DERIVATIVE AND EASILY UNDERSTOOD SOCIAL CONSTRUCTS SO YOU WON'T FEEL LIKE YOU'RE A MORON AND

Games Workshop and EA. Together at last. Like plastic bags and glue.

@taftsearlobe33: What are you saying? That I'm being fanatical about Ultima Online?

I once worked on a shop selling everything from boardgame figures to photographic equipment where the owner made a point of encouraging people to pick up and feel the goods. He never worried about anyone trying to run out the door with something in their hands because he had a shop at the back of a long shopping