I remember the halcyon days of aught-fifteen. Why, for 6 pence I could away myself for a day, nibbling horehound drops, chasing hoops, and catching frogs. The gasoline burning engine had become near commonplace, as wainwrights turned their shingles.
I remember the halcyon days of aught-fifteen. Why, for 6 pence I could away myself for a day, nibbling horehound drops, chasing hoops, and catching frogs. The gasoline burning engine had become near commonplace, as wainwrights turned their shingles.
Yup. Not possible for her to just wear loose clothing.
It might be part of his contract that he’s guaranteed a certain amount of movies as Kang, and replacing the actor would violate the contract in Major’s favor. Claiming that the Kang storyline is “on hold” and switching to a different villain may be a way for Disney to avoid that.
The lesson we all need to learn from this and NieR: Automata is that when somebody asks you, “Why is this character design horny?”, it’s perfectly acceptable to answer “Because I like it.”
Kojima definitely had a thing for sexualizing his female characters in early MGS titles, the only difference was that they were WRITTEN that way. It was a lot more subtle (thinking about Sniper Wolf specifically). He started to get weird with the design of the Beauty and Beast unit in MGS4.
I think it is more a matter of Kojima being a guy who made a few really good games but then stated to buy into his own hype. MGS 1-3 are all fantastic but after that his ego and his falling out with Konami started to hamper the games he made.
Considering the game was getting dragged regarding this specific thing nearly a decade ago (as mentioned, it was already being called out as creepy and weird before release, which triggered Kojima’s hyper-incel tweet responding to the criticism), I dispute their statement that the “landscape has changed since then”.
I was interested in MGS V before Quiet’s reveal. I had never played MGS before and was curious about it. And then the director, who I had never heard of before that, said that people should be and would be ashamed of themselves for questioning his genius about Quiet’s outift, and I immediately lost interest.
“It's awesome, guys! We can use AI to free us from the tyranny and oppression of creativity, this freeing humans to do what they've been born to: write and debug code!"
AI is totally the future of storytelling, you guys.
Classic console gamers response. You probably pay more for your faulty peripherals then we do for gpu. How many drifting controllers this gen? Not even mentionning the price of subs to use your own internet connection, overpriced games, extra storage, etc.
Oh hey, look at that. Yet another reason I'm glad I stopped buying consoles. I keep finding those.
If what another posted said is true, that the XIM design uses a native controller anyways, then this will do nothing to stop its proliferation.
I think the reason I didn’t used to like them was their size was somewhat linked to game resolution, and I had a janky ass PC for a long stretch at one point. But yeah they’re pretty good. In an ideal world I would like a discreet mode that just makes a tiny icon blink and then I could head to the launcher UI and see…
No gaming experience of mine will ever compare to the first time I saw Soul Calibur running on a Sega Dreamcast.
Also the PS2 near the end of life started selling like crazy in places like India which were just beginning to see the fruits of liberalization and quality of life for middle class urban families got better.. It is why you see games like God of War Ragnarok have queues over there for midnight launches. The PS2 and Max…
The GameCube version of RE IV and both Rogue Squadron games would like to have a word...
IMO the Epic achievement sound and appearance is the least intrusive compared to the consoles. They probably should allow some customisation, but its hasty. Which is good.
Also not a fan how on Xbox they take up so much visual space and make a huge noise, and your options are that or you don’t see them at all. I would…
I always get a chuckle when that happens on Playstation too. You’ll witness a tragic conclusion to a chapter, high drama, possibly a character death and “Ding!” Trophy pop “Ouch That Hurt! (Beat Chapter 4)"