The thing is they definitely spent $600 or more on these shitty looks.
Conan O’brien singing: “In the year two Thousaaaand. “
In theory, maybe, but in practice, where’s the sustained demonstration of that having happened?
There’s no reason the risk-taking folks couldn’t be worker collectives instead of just rich people who intend to just extract wealth.
Because CoD is what’s holding this back. It’s what Sony’s raising a stink about.
I don’t follow your logic.
Sony’s making a huge stink about this product specifically.
It’s not a strawman. You need to learn what terms mean before you use them.
You clearly do not value art and artists based on the comment I’m responding to here, and that explains why you think the people upset about this are stupid. You have a view of art and artists as being pretentious “fetishized/romanticized”
ROFL
The “open world experts” you’re talking about work for Monolith Soft
“Switch can’t handle” is an easy scapegoat for “Gamefreak refuses to optimize for performance”
Ah, this guy just hates artists. Now it makes sense.
Unless they’re going to dump their models and retrain after changing it to opt-in, the damage is already done.
Machine learning is not at all similar to human learning.
people comparing this to photoshop are being dishonest and don’t deserve to be engaged with.
Again, any definition that doesn’t include someone who turns 18 in 2000 doesn’t work for me. The term was coined when those people were babies to describe a generation that would come of age at the turn of the century.
Obviously LAN parties were attended by both young Gen Xers and older Millenials.
absolutely!
Nope. Someone who was 18 in 2000 is a Millenial. It’s the person the term was coined to describe.
HL2 came out in 2004. Team Fortress 2 2007. And it wasn’t just for games made by Valve. My first encounters with it were for third party titles that required it and it really led me to boycott it until I had to download Unreal Tournament Black for school (class used Unreal Engine)