I also left it unfinished, after defeating all the guardians or whatever. The game just seemed a little too aimless for me, and it very firmly hit on the “Map covered in things to complete” Ubisoft model, albeit in a more abstract sort of way.
I also left it unfinished, after defeating all the guardians or whatever. The game just seemed a little too aimless for me, and it very firmly hit on the “Map covered in things to complete” Ubisoft model, albeit in a more abstract sort of way.
WHAT THE FUCK
This is the most infuriating thing. The man isn’t stupid, he’s had his hands in creating some impressive stuff. But then he turns around and does the dumbest crap like this.
Oh Jesus Christ no, that is not the biggest annoyance about open offices.
My favorite is being told by jackasses how their stint as a furniture mover or whatever for the Army was vital in protecting my “freedom”. Because Johnny Canuck was coming for me with his legions of apologetic ravagers. We have a military which seems to be designed to fight aliens, and no actual enemy. Russia has two…
“who saved the free world twice because of our military might.”
Tough Pill:
OK.
Quantum computers will become more mainstream around the same time that everyone moves over to IPv6. I’ve been hearing that both are “just around the corner” since 2000.
This is the worst comment of all.
This will happen. Also at the same time, it won’t. Probably.
While I loved BoTW, I do agree that the enemy variety was one of its major weak points. I remember exploring out in the forest early in the game and running into the rock monster mini-boss (or whatever it was), and thinking wow, this is amazing, we’re going to stumble upon all of these unique “elite” enemies like this.…
I’m sure most people are attacking you for having a different opinion than them, but I’m with you on this one. Unless they change/remove the weapon and durability system and make the world/dungeons more interesting, I’ll skip this.
I played BOTW for 150 hours and loved it in the moment, but it gives me no warm and fuzzy memories now, and I don’t expect I’ll ever start it over again. I’ve never felt that way about a Zelda game before.
What do you mean what? You act like what I wrote was confusing. To anyone that has played a Zelda game and played BOTW, my comment makes total sense.
BOTW redesigned just about everything previous Zelda games have done.
I'm with you in pretty much everything you wrote...
I much prefer spending hours figuring out a quest to receive a special weapon, or working for one in some other manner.
BoTW had no attachment to your weapons. I didn’t earn them, they were just their as I killed mobs, which you would do anyways. You didn’t uncover some hidden mini game or explore some hidden area…
Are you kidding me? The elite controller is so much better than those standard ones, it’s hefty, sticks and buttons feel solid. Heck, give them both a solid squeeze. I have a hard time taking this serious. My biggest problem, as the others have said above, is the shit job they did with the shoulder buttons which break…
With yet another humanoid swordboy, I really hope the next DLC character isn’t another goddamn Fire Emblem character to market the new game this summer...although it’s interesting that suddenly Smash is the JRPG franchise mashup of our childhood dreams.