kasselvania
Kasselvania
kasselvania

For the love of all that is holy, keep WayForward the hell away from Metroid! The only good thing to come out of it would be Jake Kaufman’s soundtrack. Now THAT I would be amped about.

I can only speak for myself, but it gives the feeling of many games of my past in which the answer’s to the questions, or the game mechanics had to be parsed out. I can remember any number of games where I was incredibly stumped because the game demanded I ‘figure it out’. And with the notes system, and the rabid fan

HAH! Haven’t thought of that game in forever! So curious what my Russian girlfriend would say about the accents in it. HAHA!

I played that game till my thumbs hurt the first time I got it. Blew my mind...

What you’re postulating is the age old argument that the game entices you with speed and then strips it away with obstacles you cannot possible deal with and this means that the game punishes you for what it is built for, speed. This argument, I believe, is actually erroneous and misses the point. At low levels, the

Only increased it, from what I've heard. But I can imagine the reason was for increased contrast...? I have no effing clue...

With later sonic games, this is absolutely the case. But with the first 2, it actually is only like that at first. But with practice and expertise, you can play later levels as flawlessly as the first ones and gain that amazing sense of satisfaction from skilled play.

yes, to be fair, sega did happen to shit the bed when it came to later zones... but even still, plenty of those areas can be overcome with some slick timing!

interesting thing about the game, the early levels give you the satisfaction of the sensation of speed, but is relatively unsustainable unless you hone your skills and improve your Sonic skills. Once you do, you get that amazing feeling of just next level gaming zone.

Major collection, thats for sure! What did you think of Rainbow Moon? I liked the idea, but not really into the art style and it seemed kinda gimmicky with all the damn DLC options.

I’m replaying the SNES version and happen to be at the very same point. Funny

Hell yah! Damn good game! Where you at in that?

Stellar collection, but where the hell is Y’s, Persona 4 and Spelunky?!?!

Yeah, you're bringing up an interesting and confusing aspect of how to rectify the reality that this program, which has a brilliant structure, deals with being full of relatively fucked up people.

You are absolutely entitled to your opinion and I'm glad you at least had a chance to check the program out. Hopefully you don't need a continuous 12 step program to get and stay clean or at least happy, healthy and on the right side of the law. I apologize that some of the people you might have come into contact with

Hah! Clearly you have no idea what you're talking about. I should know better than to feed the trolls.

No. I haven't mentioned any of my sponsee's personal secrets. What you meant to say is "don't confess to your current crimes unless you're willing to face the consequences."

No, AA is anonymous so that we members are not the defacto representatives of the program so that if someone fails to stay sober, we're not an example for why someone should not give it a try. We are not exempt from our crimes that we commit when drunk or sober.

As a long term, active AA member, I would like to point out a thing or two:
The second anonymity of the program (represented by that second A, in AA) has a very specific contextual meaning. The tradition says that we are to remain anonymous in press, radio and films. This means that when we personally speak about our

AA is anonymous on the level of Press, Radio and Films. That means that we members choose to not reveal our names when we participate in the ongoing discussion about AA and its abilities in these contexts. BUT! It does not mean that our involvement in the program, or rather, what we choose to share with people in