kagehoshi-
Transhuman Cyborg Octopus
kagehoshi-

In my 30-something levels of playing this game, I have died from falling, from fire bellowbacks (flame-spewers), a sawtooth (robot tiger) on my first time fighting one, a shell-walker (robocrabs), and even a human from this bandit camp with an insaaaaaaaane amount of enemies (it looked totally manageable based on what

I’ve always had mixed feelings about this skin. On one hand, it looks great, but on the other, she’s not Native American, and I’m pretty sure that people using elements of their cultures as just a meaningless fashion statement is not something they would appreciate. Basically why I just stuck with the Anubis skin,

I find it very strange that humanity sends a sword-wielding fashionable and blindfolded elegant sexy android in a dress to fight the alien robots instead of something like a spider-tank or hovering drone with automatic railguns and lasers attached. Do they successfully justify this in the story, or is this just

I wish we could name custom games on console.

Pharah > literally everyone else

Paragon’s heroes hardly look like they exist in a cohesive universe.

Why do so many VR games not have arms attached to the hands? it’s very immersion-breaking. 

Mercy isn’t good enough for Pharah. You can fight me all you want about it, but doesn’t make it any less true.

I’m level 80 something in Overwatch, and I’ve been playing since Christmas, but I’ve been able to get plenty of skins, credits, and other stuff from just leveling up and playing arcade. If you don’t want to pay even more for these microtransactions, don’t.

Only the one with the small child is noteworthy, everything else is a meh.

I was wondering why Mercy’s gun was wrong, I guess using cosplay as the starting point explains it.

Are there African hair type options?

You don’t have to read them. Some of us are actually interested in hearing about this game.

I feel kind of guilty about getting Ovewatch instead of Battleborn because I played the beta for both, and while I did prefer Ovrwatch’s art direction, I did appreciate the complexity of Battleborn’s game modes, and complex game modes is something I’ve been craving since playing MAG on PS3. I got Overwatch for

I tried the first one, but I didn’t finish it. The story seemed to just be teasing advancement instead of actually revealing things, and it felt like it lacked any focus. The gameplay was cool, but it got old. Also doesn’t help that they spent way more time designing the character to seem cute than actually making her

I can’t fucking stand it at this point. At best, it’s distracting and takes me out of the story, and at worst, it crosses into extremely inappropriate territory (like “playful” non-consensual groping).

Why would they be sent to conquer other galaxies when there’s hundreds of billions of stars in our own galaxy that we haven’t even visited?

I was actually very curious about that this game would be like when I saw trailers and read info about it last year, and I’m kind of disappointed.

Time

I liked No Man’s Sky, it was basically what I was expecting before I bought it, but it got old after a while. I will definitely get back to it if updates add interesting new dimensions... but what is the point of base-building? What functionality will those bases actually have to make us want them?