You only need to look at 487 dicks to play it.
You only need to look at 487 dicks to play it.
If you know of one who has played through all of Assassin’s Creed Syndicate, as Whitaker has, I’m all ears. His credentials are not merely his expertise in British history but also his expertise in video games.
You got it all wrong, Samer. You start with the most difficult kid to beat up. Not the easiest. Good lord man, I mean is this your first time beating up kids?? Jeez...
There was no SOFA post 2011, that is publicly why we withdrew. I was in Iraq for all of 2011 and was one of the last high-ranging officers to depart in December of that year. I sat on a steering committee as part of the Strategic Framework Agreement team at the US Embassy in Baghdad and I can tell you that the…
There is a good chance I am having more fun pretending to be Iron Man with Disney’s PlayMation toys than any child…
For years, Payday 2’s developers insisted the game wouldn’t have microtransactions. That changed last week, and the…
Learn the truth... they found evidence of controlled demolitions in the Death Star
x-wings can’t melt steel beams
Is that an air raid siren signaling the arrival of terrible monsters? Naw, it’s announcing Worth Reading, our weekly…
lol!! Yes - don't they UNDERSTAND?!?!?
Here’s Nolan North, attempting a Eurogamer challenge where he does as many of his video game voices as he can in 60 seconds. A fun watch!
I wanted to get mad, but you made me audibly groan - the sure sign of a quality pun.
Goodell: Two games!
Actually played this with my sons last month. The 6 year old said about half way through, “I don’t get why your killing these things. It seems like they just want to be left alone.” I was not prepared for him to grasp the fundamental sadness of the game.
I personally don’t like the system they put in place for vehicles and special drops. Instead of being able to specialize in one form of combat, you have to instead become the jack of trades in order to make the best of a crappy roll. It’s randomness also makes it difficult to coordinate attacks with other players, and…
That and the weapons that we had access to felt pretty much like the exact same weapon but with slightly different stats. They all shot the same color energy, they all sounded very similar to each other, and they all gave you a bad case of Stormtrooper Syndrome.
Yeah I definitely miss the class selection and tangible vehicles. There was something magical about selecting a pilot, jumping into an X-wing and taking off from the hangar that’s missing in this game.
That bothered me at first but then I had those awesome moments that this game deliveres and I just haven’t thought about it since. Sure it’s not the same game as its predassors but I’m fine with that. Not to mention we have about 4% of the game. Peoole shouldn't be make decisions off of that. What they should do is…
Yeah, that hurts specialization. Battlefields pilots are great because they always fly and have practiced at it to become skilled. I get they want the game to be more dynamic and give anyone a chance to act out any of the roles, but it really hurts the freedom of shaping a team/battle.