jupiter-is-alive
Jupiter-is-Alive
jupiter-is-alive

A great game but with some obvious flaws; some generic RPG quests and writing, some poorly animated conversations, some poor dialog and voice acting, but overall the gameplay is really good, the world is beautiful and the overall quality of the experience outshines its minor flaws.

So when Valve won a lawsuit against Blizzard over DOTA, doesn’t it feel like Blizzard devs just had a “rip off Valve gamejam” and Overwatch is the result of Blizzard dev’s spitefully cloning Team Fortress?

To be fair, you could also go to any other garage. I used to go to my garage at Eclipse tower to retrieve my Karuma. So yeah, it definitely evolved into a strategy to optimizing the use of the closest property, but its not really a glitch if you have to make it across town to your apartment. Maybe they should have

I mean, isn’t that just called not dying? I beat this game all the way through without dying and I remember Ratbag made it pretty far as my mole. So him working for the player isn’t the normal story arc?

I figured I’d use this place to ask. My understanding is that, if you sit a normal 7-8 feet away from your screen, you need at least a 75" screen to be able to actually discern the difference in pixels between 4k and 1080p.

I figured I’d use this place to ask. My understanding is that, if you sit a normal 7-8 feet away from your screen,

Uh, I don’t want to be a jerk, but you shouldn’t need to be convinced. The whole draw of Witcher 3 is that it has the high fidelity AAA quality storytelling of smaller, more constricted narrative-driven games, with the scale of a vast open world. Most open world games trade away fidelity for scale, but Witcher 3

Dear Kirk, I don’t want this to sound like a personal attack, but I’ve noticed you don’t like hard games. I remember you carrying on about AC3 and how hard it was and how frustrating it was to have limited checkpoints. No offense, but some of us don’t want to have a checkpoint after every little incremental advance.

People are too stuck up about the “trying to be hip” criticism. I get it, but I also get why Ubisoft is doing it. WD1 was so dry and bland and boring, the first time they introduced fun into the WD series was with WD1 DLC with T-Bone, the hippy hacker. WD1 was too much about using hacking as a boring tool for boring

Just a tip for loud/non-lethal players. One of the most powerful moves in the game is the sliding takedown. Its absurdly powerful, probably too powerful. I would run in circles surrounded by enemies and slide tackle them one after another. This is a great alternative to trying to choke an enemy unconscious when you

Yeah, I realized it wasn’t even a guard, it was a civilian. And I know I didn’t kill anyone directly, so I think they might’ve been killed by some cross-fire that I got blamed for.

And none of them are better than Lost Odyssey :(

I’m playing as Emily and I love the story and narrative, but I’m not really digging her early powers. The jump is okay, but its so limited in distance. I also was trying to do a clean hands playthrough and unintentionally ended up killing someone and didn’t realize it until after I was like 10+ hours in. So, now I

Hahaha, New York is a pissed stained city. Its great for tourism, but I’d pity anyone who has to breathe that air every day.

I mean sure, but its not better than the infinite-bottle glitch. Oh man, I miss having an inventory full of bottled fairies.

The only major content change I’ve noticed is the fact that they re-designed the QA/dev room. You can get there by entering the console command coc qasmoke, and anyone who went in the old Skyrim will instantly notice a significant expansion to the QA room, which is now larger and has more features.

Make no mistake, SWTOR is a great roleplaying game. It is a very generic and average MMO. The best thing SWTOR ever did was realize that its identity was as a unique story-driven multiplayer game, and stop trying to carbon copy every other generic themepark MMO with raids and warzones.

So here is an example of a game that Microsoft or Sony should finance to make platform exclusive. I know it sounds odd to argue for an exclusive game, but the original Jade Empire was an Xbox Original exclusive when it first ever launched. The reason I say this isn’t because I want Xbox or Playstation to have an

I mean, I didn’t think it did. It seemed to end in a pretty complex mission that allows you to both save the delegates and stop Viktor. I don’t want to sound like a jerk, but I wonder if people feel like its abrupt are people who play the game like a shooter and just blitz through every room. I snuck through the

I definitely thought the Palisade Heist was the best mission in the game. But on an unrelated note, I don’t understand the criticism for the game being short. Admittedly, I did a full completionist playthrough, but I got 40+ hours easily. I understand not everyone wants to hack every door/computer, but I never felt

Thank you for this, I don’t own a Vita, but I didn’t even know this was an option. Now I have a purchasing decision to consider.