jpachecofs
Mr Multiverse
jpachecofs

The folks saying he doesn’t play defense haven’t watched him this year at all. Its a complete turnaround under Trotz than it was under Oates.

For this game mode, where its meant to be serious and relatively competitive, yeah I’d want my 3v3’s to be a team of 3 vs a team of 3.

Damn, I thought I’d read that the expedition was reported to be safe after the quake hit.

I’m particularly amused by the comment on icing.

If you’ve watched a Caps game recently, you’d see that’s far from the truth...

Weirdest stat: Anaheim led for 38:26 out of 245:12 (240 + 5:12 game 3 OT), and yet swept the series.

And may you live long and prosper

Rolling like a steam engine through the Maze Runner series. Well-written, in my opinion, and has enough suspense and near-180 degree turns to keep me interested far longer than I thought.

This is Abrams, not Whedon.

Hell of a lot more expensive, though, unless they’re playing in a place that’s already set for it.

I want to note that I meant Guard Breaking, not parrying.

He got booted because its literally written in the rules, any injury resulting from a slash is treated as a major, which automatically adds on a game misconduct.

Just think about tennis.

Interesting. I was on the original on PC with an Xbox 360 controller, and now SotFS on XB1 with its controller. I haven’t noticed any kind of difference between the two, and I assume XB1 is running it at 60 fps.

The jump attack is nearly impossible to consistently pull off if the game is running at 60fps.

Firstly, while weapon degradation is tied to framerate, and weapons do degrade twice as fast at 60fps than at 30fps, there’s no confirmation as to which one is actually “correct” in terms of developer design. In other words, the “faster” degradation could very well be the intended result, and ties in nicely with “game

A Kotaku commenter poking at an incorrect and largely irrelevant “fact?”

When you are summoned and successfully do your duty (i.e., you don’t die, or the host doesn’t die), it refreshes your durability, health, estus charges, spells, etc.

Ooh, I like you.

Eh, this is like cheesing the Dragonrider (fat guy) boss in DaSII. You could whittle his health down significantly from afar with arrows, or you could not raise any of the extra platforms and time your dodge just right that he'd fall right off with no damage to either party.