jpachecofs
Mr Multiverse
jpachecofs

Silly, you can't read pictures!

I mean, its posted in the article above and everything.

Fair point.

For those of you caring about spoilers, the book is just about 14 years old now. Isn't the moratorium for spoilers the immediate 10 years following release or something?

All I got was a big riff on the HotS acronym that's been used twice (and a half, if you stretch HearthStone).

I'm pretty sure its a result of the skinning of a Titan with OP. Doesn't have all the extra flair that OP does, and the dimensions are off.

+1 Albatross

Not his teammate. Blue-shirt goalie is on yellow-shirt team. White-shirt guy throws ball in to white-shirt teammate, who then passes back to opposing goalie.

Honestly, a post on Tumblr that kept showing up any time someone posted something like "bleh Maleficent is just mad nobody invited her." But some bits are general knowledge, like the first paragraph.

You say that, and while its technically true, there's a whole lot more behind it than you may realize:

Its the worst!

Still my favorite DS gif

Usually the Recommended Specs are the "worst best" dev PCs that the devs use to test/run on. By "worst best" I mean the game will run at ~80% of the max settings.

You realize you can launch directly to the desktop interface with 8.1 now, right?

It depends if the campaign is made well (Halo).

I liked the combat simply because its so different. It doesn't follow the "I target this baddie, I hit an ability hotkey (or just right click), and the attack magically happens." I like the fact that you have to aim and you can somewhat realistically dodge; it makes you more invested in the combat instead of just

My personal opinion is that when they said "feels like Skyrim" they meant the combat, because that is probably the single biggest thing that stands out between Skyrim and just about every other RPG/MMO out there right now.

I'm not arguing that they should or shouldn't, I'm just saying there's precedent in most modern MMOs for this, which OP was under the assumption that the concept is outrageous.

Nah, bud, you get over yourself. Time-based actions are a staple of modern MMOs, it allows for the game to give reasons to keep checking in and feel like you as the player can do something that doesn't require dumping multiple hours at a time, while (in the case of WoW) also serving as to not flood the in-game market

So, I assume you've never ever heard of EVE Online and how the skills in that game work? Or how some of the epic crafted items in WoW have a day (or more) cooldown? Go forbid you have to play a game that doesn't constantly give immediate gratification...