jpachecofs
Mr Multiverse
jpachecofs

So, because they tasted success on a sequel (made in 2011 for PC and 2012 for Xbox) for their original game (made in 2007 for PC only), they're travelling down a damned path?

Yes, unfortunately the defense attorney is doing the only thing he can do, if his clients won't consent (heh) to a guilty plea. Of course its going to get blown up, and of course everyone is going to hate on the lawyer, but please just keep in mind, this is his job. There's legally nothing else he can do, or else the

Kind of. The ones in BLOPS2 is more of an unlockable scheme, whereas BLOPS1 allowed for many more permutations and also color choices.

Right, I did forget about BC.

For a second I thought this was one of Gawker's infamous spam comments. Carry on.

True, but this box has the entire catalog of Steam behind it, which is much more that what the PS3 has, even now. I imagine they're banking on that aspect to push folks into buying it.

Judging by your comment, I'm gonna say you've never watched a bit of soccer in your life.

Hmm, OK. So let's just say its impossible to make an offline mode. What they should do, then, is release the server source as a separate download to let other people stand up their own servers so they don't have to go through EA's, which is the bottleneck right now. Then just release an update/patch to allow SimCity

Ah, thanks.

I'm hesitant to pass judgement on them just based on the fact that they can't sort out their Kickstarter page, but that does seem a bit strange that they wouldn't at least source some outside help if they were serious about it.

Unless they're building the engine from scratch, which, while prohibitive, isn't unrealistic.

Yes, well done, you've provided a screenshot of a very popular 3D modeling tool, as you say. And yes, I know game engines use triangles exclusively. I've written one. And guess what we used to make the models that were rendered by the engine? Maya!

Ah, and you're an expert on this? You have definitive proof that none of what they're presenting is functioning and operational, and is merely a mock-up? And that there's no way in hell they couldn't have been working on this for more than a week, let's say?

Before you jump the gun on this, check out their kickstarter page. They've got a terraforming tool (albeit in beta), and a healthy set of screenshots that show at least some development behind it. I would say the timing is largely convenient, since this literally is the perfect opportunity to raise funding and they're

Umm, is the SimCity launch, and the Diablo 3 launch last year, not enough to prove why we aren't nearly as excited about this as you imagine? Its bad, and its worthless.

Buddy, you're playing with semantics. Britain did not start WW2. Germany (and Slovakia, though it was basically run by Germany at the time) invaded Poland on Sept 1, 1939, and Britain, France, and the Commonwealth declared war on Germany in retaliation two days later.

But that's what I'm saying: everything you described, besides the engine updates, can be released as a sort of yearly DLC/update. Granted, engine updates are important, and its impossible to update over a download/title update, so maybe release a new engine every 2-3 years or something. More like what Rock Band did,

What Activision does with one franchise, EA does with their entire sports division. Just saying. Sure, you may point to minor gameplay updates or graphical enhancements, but the biggest difference is the rosters, lets be realistic, and those could easily be released as a DLC.

+1 from a digruntled DC resident

I'm no professor, but I passed my physics class with solid marks.