johnteti--disqus
John Teti
johnteti--disqus

Yeah, it's such a brazen show of contempt for their customers. The Vita cards run at nearly a 200-percent premium over comparable SD cards. How is there nobody in the Sony bureaucracy who looked at that and said, "Maybe we're pushing it here, boys"?

1. Ha! In a certain sense, I'm pretty sure this IS a rounder, more expensive PSP.

Yeah, this is a very weird thing. The unit turns off the network whenever the gyro is in use. I have no idea why this is. Perhaps the power draw would be too great with everything turned on (this could be a concern even if the unit is plugged in because the electronics could have operating limits). But that's my best

1. It's $250 for the basic model, $300 for a cellular-equipped model with an 8-gigabyte memory card tossed in, and $350 for the "first edition" cellular-equipped model, which comes with a 16-gigabyte card and the game Little Deviants (which isn't great). Unless you are absolutely aching for 3G cellular service, I'd

If you have any questions about the Vita, post them in this thread, and I'll do my best to answer them!

Actually play the game, and you've got yourself a clue.

Confidential to RB — I have a question for you but don't have a twitter/email/whatever for you. If you don't mind, can you drop me a line at john@johnteti.com?

The fact that you do not consider a game's structure or cultural significance to be things that "really matter" is depressing. The notion that we do not consider controls, visuals, or sound in our reviews is simply bullshit.

Thank you for this comment. You really hit it right on the head. We generally try to write our reviews so that they're entertaining and interesting for a broader audience than just enthusiasts. My philosophy is that even if you aren't obsessed with games, you can still enjoy them and have an enriching conversation

I didn't write that review, but I think Super Meat Boy is a good benchmark. Shouldn't be more demanding than that.

I found it useful to scroll through the top-ranked comments — most of the easter eggs are explained in there. But no, there isn't very much to do. Cute cats, though.

God forbid you simply express your appreciation for a piece that you enjoyed.

That list of past failure is all well and good; the point I wanted to get across is that if there's a new or upcoming game you'd like to see reviewed — whether in Sawbuck or not — you can drop me a line and I will follow up. You seemed put out that nobody ever listened to your suggestions, but I don't know where those

A number of us have reviewed adventure games, including text adventures, in Sawbuck Gamer. And we're always open to suggestions for more. There's definitely no ill will toward them.

Ben There, Dan That! and Time Gentlemen, Please! came out before Sawbuck Gamer even existed, so I don't see how this could be true. I think you'll find I'm pretty good about fielding suggestions for the column — and in fact thrive on tips from readers. If you ever have an interesting adventure game you'd like us to

I loved that Sam was crazy about that game. That said, this comment did make me chuckle.

The grades are pretty capricious; I would (and do) put very little stock in them. Ray11 makes an astute observation. We generally try to choose from games that look interesting for one reason or another, so the collective "GPA" is probably on the high side.

Hey, Brett, I wrote the review of Big Adventure. If you're interested in it, I definitely encourage you to try it, because I'd like to hear what you think.

Jesus Christ, does absolutely everything have to be a fucking culture war?

Your sloth is surpassed only by your correctness on this count. Thanks for the heads-up.