joelhruska
Joel Hruska
joelhruska

Pretty sure the tech to make the shield died with Howard Stark and the Wakandans are highly unlikely to give away the secret of how to work it.

I believe it was Ike Perlmutter who mandated that there not be black or female superhero leads. He was pushed out in 2015 and Feige became unilateral head of the MCU at that point.

It actively didn’t make sense to me that the MCU waited 11 years to release a female helmed movie.

I think it’s ok to yeet a rabid animal if that’s the most lethal and straightforward method you have of dealing with the thing. 

However, the fact that they always showed the game on PC and never showed it on the base, last-gen consoles should have raised a giant red flag to anyone with common sense.”

The fact that CDPR lied — full stop — to their investors is why I don’t consider this marketing.

It seems like the plane-cancellation thing is pretty minimal. Supposedly it only affects 4-5 routes, which can’t be carrying *that* much traffic. I’m all for cleaning up around the margins, but this doesn’t seem like it will help that much.

I mean, that practically brought a tear to my eye. I read an article last week by an author asking Gen Z, Millennials, and Boomers — the three generations — to work together and try to understand each other.

Semiconductor manufacturing has very long lead times and is fundamentally incompatible with JIT manufacturing.

As one example: Samsung had to shut down a fab in February during the TX storms. It took them until the end of March to bring it back online. The chips currently moving through the manufacturing process will

it simply is not possible to make a gaming rig of the same specs as an xbox series x that fits in the series x case.

I really enjoyed Avengers as a single-player game. Just not as a multiplayer one. 

Misinformation on the internet is a problem, but the vast majority of people in America still get their news from major media sources.

Ultimately, this is probably going to continue until the Fairness Doctrine or something like it is reimplemented, and there doesn’t seem to be much appetite for that politically at the moment.

Their fault was starting with too many unproven technologies and adding them all at once into a game, thinking “this will be fine”. At least NOW they have accepted that they accrued a massive “tech debt” and have to fix stuff first before developing new things.”

[Insert lots of points about cost here]:

They claim: “As of 2019-12, CIG has a total of 604 staff working on Star Citizen.”

Your description of developer hell sounds like other projects I’ve read about — and of course, if you were working for EA on UO, you were probably working during some of the time period EA Spouse wrote about. 

Only if you think the median employee of CIG makes between $100K and $165K per year.

That is all they took in over all those years. Now factor the expenses against this, and the sum dries up extremely quick.”

No, it doesn’t. First of all, it’s not all they’ve taken in. Full estimates for funding on SC suggests they’ve raised around $465M for the game. Second, no, it does not cost $192 - $196M per year

The reason games typically launch with relatively little attention paid to the endgame is because it’s never clear how many people will reach it.