I know it’s really popular to hate the living hell out of Frank Miller and all these days, and I know he’s a dick in general but the two Dark Knight Returns movies are really good.
I know it’s really popular to hate the living hell out of Frank Miller and all these days, and I know he’s a dick in general but the two Dark Knight Returns movies are really good.
I’m not really sure what the headline was going for.
I wish that podcasts would come with transcripts. I would love to read it, but I can’t sit still for long enough to listen to one.
I had the pleasure of talking to Charlie Cleveland back some time around 2004, about Natural Selection. He’s a really smart and genuine guy who makes you feel important when he talks to you. I’m glad he is still around.
The Steam icon blinked in on my taskbar as I returned to my desk, the paper plate in my hand sogging a bit after its stint in the microwave under my usual dinner, two pepperoni Hot Pockets.
(of a piece of writing or a work of art) too elaborate or complicated in design or construction.
How would you have any idea how much his budget was?
I was really surprised and sort of turned off when I heard that Hayter had been replaced and equally skeptical about the dude from 24 taking over. Once I actually played the game though, I have to begrudgingly agree that I think it was the right call. It really helps sell this character as a different individual from…
“barely three-quarters of a century past” jesus christ man
The corpses are just flat out necessary. Even in the short period of time during which the game was in EA prior to their introduction a very solid “formula” for building a party and trivializing basically the whole game was shaping up quick. There were balance tweaks to abilities and such that needed to happen to but…
I don’t mean to sound rude saying so but I feel like you haven’t played the game in a while or not much in the first place. Upgrading the buildings at all is a significant investment, not to mention maxing them out. It’s true that there’s no “game over” until NG+ but either making no progress or even taking a loss is…
I don’t agree that RNG “game over” is 100% unacceptable in a roguelike, but more importantly I don’t think it’s fair to say that heart attacks are “unavoidable insta-death traps” or that suffering one is “losing the game”
As of now, heart attacks don’t always instantly kill the character, but they can. Getting a heart attack in the first place is another chance-based event tied to several other chance-based events and so on.
Kind of? I’ll probably read it anyway. I don’t really remember what happened in The Grey King, just vague senses of Will and Bran and them doing stuff. I’ll bet I’d appreciate it a lot more now than I did when I was in grade school when my chief interest was that it had a German Shepherd on the cover and we had one in…
It’s just something you say.
I love and have always loved DKR. For me the souring point is Year One. I know it’s a classic and all that but it was always just really boring to me. I want to see Batman dodging bullets in the dark and monologuing about how clever he is while he beats his enemies down.
The only dark is rising book I ever read was the Grey King, when I was a kid. Should I read the rest?
Yeah, those “new rules” went into effect 2 years ago.
Wasn’t this posted as part of highlight reel already?
How about it’s an actual Borderlands title, set on Pandora, but it’s a turn-based-loot-based-squad-based tactical RPG. Replace XCOM’s “strategic layer” hologlobe stuff with open world vehicle based exploration and shooting and then the tactical layer is turn based encounters with your Vault hunter team. It’d have a…