Lest you forget, Fallout won RPG of the year in '97 (Gamespot) and '98 (Computer Gaming World).
Lest you forget, Fallout won RPG of the year in '97 (Gamespot) and '98 (Computer Gaming World).
Damnit
I'm going to go ahead and admit that I am a fan of Your Highness, and in no way does this make me feel ashamed.
Meanwhile, the Alone mini-game may have been the best thing Watch Dogs had to offer.
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I liked seeing the dragon come in on a strafing run where the fireball it launched at the party hit a tree instead.
American football is a real-time / turn-based hybrid strategy game; soccer is a purely real-time action strategy game
I enjoyed RAGE for what it was, a pretty shooter that didn't revolutionize anything but did have a fun head-popping boomerang and a decent Mad Max-ish car combat bit.
In all fairness, the Trail of Tears leads away from FedEx field, after games.
Air Bud 2: Wait 'til You See Him Play D!
Oh, I guess I've never been invaded then.
Some of the mini-games and side quests are my favorite part of the game. Especially Alone, the robot zombie digital trip.
and Alone as well
"And the seamless multiplayer events"
Does seamless just mean that there are no menus? That they're aren't separate game modes? Because, I find Watch Dogs multi-player to be anything but seamless.
When you're "invaded" a icon pops-up telling you so. "Oh, cool," you think, "This is the seamless multi-player." You…
I try to use the guns as little as possible in this game, which for me makes it much more interesting and less GTA + hacking.
That's actually what the "invasion" multi-player looks like, and that look much more interesting than this.
I'm very interested to see how much of the game is possible without it resorting to gunplay. The early trailers seemed to have much more minimal gunplay, whereas the newer ones seem to feature it heavily. I'm hoping the use of firearms, or lack thereof, figures into the moral "vigilante vs. criminal" slider that…