jay13x
jay13x
jay13x

Pre-Halo, everyone carried 10 weapons (0-9 on the keyboard, or rotated through on the controller). Each followed a pretty precisely described level pattern (the exception being Half-Life, which was another innovator). In these games, you were a loner and there were rarely any kinds of vehicles that weren’t on-rails.

The moment I see tool assist, I always click away.

Well... the original Halo DID revolutionize the FPS Genre. Before Halo, the console FPS Standard was Goldeneye. Most FPSes were on the PC and they all followed a similar system and pattern. Halo broke that mold quite a bit and games afterwards started following Halo’s lead when it came to gameplay.

Yeah... my wife is Indian, and when I clean up my plate it’s like a miracle happened. Her grandmother once went on for HOURS about how I was doing dishes, when it’s just how I was raised.

So, this one doesn’t have time travel shenanigans, right? What is the reasoning for the kids growing up so fast?

Nah, it’s about the unpredictability of consequences. Just because you know the immediate ramifications doesn’t mean you don’t know the long-term ones.

The old Battlefront games did this as well. There were plenty of computer players - which was fine, because it made the game more about strategy rather than a deathmatch.

Really? Laughing at Dinklage was about the only fun I had while playing this game :(

Translation: We don’t really care as long as we get our cut.

My wife is a Dr. AND didn’t take my last name (except on Facebook), so we thoroughly confuse everyone.

The original (two) Fantastic Four movies are pretty terrible. He’s the main character - Mr. Fantastic. You don’t need to know anything about it.

Kind of reminds of the Jedi Knight secret were you could recruit Max (from Sam and Max) for the level if you follow some random lady.

The new leveling system sounds interesting. I seem to almost always go with the same SPECIAL distribution because it maxed the points I would get. I’m liking the trend of Western RPGs (tabletop and video game) moving away from a formula that led to a pretty standard distribution of points when creating a character

Uhhhhh... Star Trek was a socialist society, wasn’t it? It was at the very least post-poverty, for the most part. It’s definitely not capitalist.

Where do the stories diverge?

Yeah, so how does Sakura’s story play out (or whatever the purple haired girl’s name is?) She seems super important in the prequel, but she completely disappears from Unlimited Blade Works by the second half.

I’d imagine there is a huge overlap between insecure idiots being bad at games and being awful to women.

I only play online with friends or on things with no chat or communication.

I see what you did there.

This looks interesting. Shades of Gundam X/Turn A Gundam in there. Hopefully it will engross me more than AGE or Recon G did, as I could watch more than a couple episodes of either of those.