jakeoti
jakeoti
jakeoti

Same! I play the challenge mode that involves transporting a baby and stroller with me as well. If people are willing to give up their front seats for me, it’s maybe easier, but sometimes...

Bus pathing. You have to figure out optimal bus timing, balancing how early you get up and what gets you to work on time, but you also need to take in some factors. How crowded is the bus, walking distance from start point to first stop, same for last stop and destination. Do you go to a bus stop that’s a bit of a

Definitely a problematic section, just because it’s tedious, but at least the narrative is interesting. Bravely Second, though, is an absolute improvement in its pacing. It has a very disjointed and kind of bizarre narrative, but I liked it better than Default’s mostly standard story.

I’ve wanted to write an essay on that failing narrative as well...I thought that getting the “bad” ending was actually a lot cooler than the stupid “let’s do it anyways” method to get the “good” one. I freaked out when I did the thing to get on the one ending path, but I felt nothing by doing it the way they wanted me

Sweet, missed posting earlier today because I had to leave for work. Having consistency will help me stay involved, which is nice.

I think a real question is: what makes Metroid perfect? The two main factors of Metroid for me seem almost incompatible. For example, do you like Samus to feel smooth and slick, with precise controls and environments that make you feel like an expert Hunter? If so, Super Metroid, Prime 3, and even a lot of Other M fit

It’s an interesting idea, but frankly, since it’s South Park, it’s probably going to be nothing more than a joke, rather than actually tackling the issues at hand. Little uncomfortable, frankly.

Glad to see someone else was as excited about Floor Kids as I was! Definitely one of the highlights for me, probably the one that I will most likely get. Morphie’s Law also intrigued me, but it’s also one that I’m going to be wary of. If its servers are weak, or if the concept doesn’t go as far as it seems it could,

Overcooked is definitely on my radar. I’m curious about how co-op works for Mario x Rabbids. I mean, even if strategy games don’t have co-op, they’re easy to make co-op. Probably wouldn’t work out too well for me, though; my wife is not a fan of strategy games. Then again, maybe Mario x Rabbids will be the game to

Hmm, tough to think of one that’s truly set at a school, since I haven’t played any Personas and Final Fantasy VIII is an...interesting entry in the series. So, it might not quite be right, but I’ll go with Persona’s weird Fire Emblem-obsessed cousin, Tokyo Mirage Sessions. Though the fact that they’re high schoolers

Yooooo, forgot to put this in the WAYPTW, but there is a special Games Done Quick event this weekend to support Houston. https://gamesdonequick.com Lots of good games on the schedule (Breath of the Wild all dungeons run, a Link to the Past race where one player won’t use the sword and the other will have randomized

No idea. Hashtag free Jake.

Oh <b>no</b> I did a thing!!!

There’s a <b>Splatoon 2</b> Splatfest tomorrow, in which I will be flying to the top of Team Flight. What team are my fellow Splatooners on?

Yeah, the drive to Peach’s castle was a really fun secret. It’s used for the ending ceremony, so I wonder if that might be why you can drive on it...

Maple Treeway! That’s what I said was my favorite!

Now playing

I think my favorite might be Maple Treeway from Mario Kart Wii, which is kind of weird since the overall game is one of my least favorite in the series. I feel like a lot of it was good ideas that just come up a bit short. But, Maple Treeway nails it. The colors, the giant Wigglers, the couple shortcuts that can be

It’s not my pick, but it’s one of my favorites! The music, the length, jumping off that giant slope at the start and flying down to the bottom, it’s all incredible. I was if anything a bit disappointed with 8's rendition, where a single lap is just not enough.

It’s one that was very gradual, but (if we don’t count its latest two entries), we can really see the change in The Legend of Zelda. The first games were small on narrative, big on exploration, while its late entries (especially Spirit Tracks and Skyward Sword) went the opposite direction. Its an obvious example, but

I’m back, Disqus or not! You can’t spell Kinja without four of the letters in Jakeoti!