jakeoti--disqus
jakeoti
jakeoti--disqus

The fact that most of that line is in all caps but your name doesn't get capitalized tends to make that line unintentionally hilarious no matter what you name yourself.

My order of playing went Ocarina of Time, Majora's Mask, Link to the Past, Link's Awakening…so yeah, LttP has never really been one of my favorites. It just felt empty compared to Ocarina and Majora, and then it was surpassed greatly in emotional weight by its Gameboy sequel.

The Couple's Mask is possibly the greatest side quest in any video game, and the tense final moments, where I was panicking that I had missed a step and I needed to run out and find Kafei at the gate or something, will stick with me forever. Heck, I still get nervous waiting for him. The incredible final hours music

This is actually a very good question. If everything is based on this atm, how easy is to make house rules in general? Is Free Parking just free, or do you play with the "all community chest money goes to the center and landing on free parking collects that money" rule, and can you change which one it is? Heck, we

It's interesting to see A Link to the Past being given the "parting of the ways" ending that most Zelda games ultimately end on now. Its regular, in-game ending is one of the few that actually gives everything a perfectly rosy tint, with the Master Sword being the only thing that Link really leaves behind. Just about

That would be the mentioned Ancient Cistern. Not only is it a good water dungeon, it might be the best dungeon in the game…although I also really liked Lanayru Mining Facility. In general, Skyward Sword's dungeons were in top form.

Definitely excited for this. The Zelda games are possibly my favorite series of games, and Majora's Mask is my favorite game ever. So, yeah, let's have a whole week devoted to it.

Zelda 1: Finished, love it
Zelda 2: Haven't finished, too frustrating
Link to the Past: Finished twice
Link's Awakening: Finished
Ocarina of Time: Finished, replayed a few times
Majora's Mask: Absolute favorite game of all time. Have finished multiple times, never 100%ed (I don't use guides)
Oracle of Seasons: Played,

The Cane of Somaria is the one you're thinking of, although it has made multiple appearances. The Cane of Byrna from Link to the Past hasn't reappeared, though. It made you invincible, I believe. But the real one we need to return is the Cane of Pacci from Minish Cap, gifting you the amazing power of…flipping stuff

Lakebed was a bit confusing, but overall cool; its music was really creepy and the rotating staircase was some neat architecture. Ancient Cistern in Skyward Sword was also a very neat dungeon, and Great Bay Temple is possibly my favorite from Majora's Mask. Part of what made that one so good was the game's perfect

Admittedly, the Fierce Deity Mask wasn't exactly meant to be used on the regular bosses, since you could only get it at the very end. I feel like them letting you use it on the bosses was just a fun little bonus…and a good way to utterly destroy the awfulness that was Gyorg.

There's an item that only truly works in the 2D games. Imagine trying to put that in a 3D environment. I'm getting a bit motion sick just thinking about it.

One of the problems with the sailcloth was that you couldn't float around on it. It let you drop, which was a cool incentive to jump off of ledges without fear, but no movement. Fortunately, the demo from 2014's VGA's showed the sailcloth returning and more closely resembling the Deku Leaf, although it seems to lack

I think they were just going for items, in which case everything was seen, but if we count magic then we get…well, basically all the magic. Most distinctive of those is probably the Fairy spell. Letting Link turn into a little fairy is something I'd love to see return.

I mean if any series is gonna get two entries on a sexy list, it's Bayonetta.

Apparently if a course hasn't been played by anyone in a long time, it gets taken down.

The fruits that you gather also looked really hyper realistic, especially at the end-of-day screen where you examine them. The amount of fruit and juice that I consumed increased dramatically when I played Pikmin 3.

Okay, big Pikmin fan (see my icon), so I will say Real Time Strategy that prioritizes exploration and time management. Unlike most RTS's, you don't have universal control; you actually walk around as a character (or, in the case of 3, as 3 characters). You can only command your forces of Pikmin if you're near them.

Whoof, I can't imagine the fun they had with Ratatouille, then. The chef's jackets all look perfect, and there are a lot of moments where they interact with fabric…pulling pants forward to see boxers, holding onto hats, rolling up sleeves, reaching into sleeves and jackets…curious if Brad Bird liked giving them a