jackasterson
JackAsterson
jackasterson

That's great. Get players to skip past the best part (leveling) so they can get to the boring, grind-fest endgame. Awesome.

It doesn't look great right now (though it's obviously still quite a ways from release), but I don't get the complaints about it looking like just another MMO/WoW clone.

Sorry, I didn't make it obvious enough: my post wasn't serious. I was satirising your average pro-choice liberal.

It depends on whether or not the mother wants it. She obviously does, so it's an unborn baby. If she didn't want it, it would be a parasitic non-human mass of unthinking, unfeeling cells that needs to be destroyed as soon as possible, because screw biology and objective reality, a fetus is not objectively "this" or

It's not an "unborn baby." It's a mass of souless, unthinking, unfeelings non-human cells that's acting like a parasite, stealing nutrients and the like from the mother. Makes me sick just looking at it.

"Always Online" is the future of gaming, primarily because it negates piracy.

Typical MOBA player. "I have a god-given right to be a complete douchenozzle because I'm good at this video game!"

In 2007, 10,129 people were killed by guns. That has increased to a whopping 8,583 in 2011 as gun ownership continues to grow each year. This needs to stop.

We need to ban assault rifles. They are the number-one choice of murderers in America. Just look at the FBI stats (2011):

Hey guys, I'm just your average, every-day gamer here, playing MMO's on multiple accounts for 10+ hours a day every day for years with no job, just like all the other regular gamers. Because I'm normal.

"Is this a movie?" "The cinematography is excellent!"

I guess this really all depends on what definition of "casual" you're using.

"Blizzard HAS to make some kind of serious attempt to appeal to the casual player..."

And how does this run, latency wise? I mean, huge MMO developers with massive teams and millions of dollars can't seem to make games that allow for over 1000 players in any given map/instance all playing together at once (many can barely support several hundred on screen at any given moment), and they don't even have

So a bunch of modders managed to take a game that's not particularly mod-friendly and has absolutely no native multiplayer what-so-ever and not only add that multiplayer feature in, but make it so that over 1,000 people can play all at once on a single map, a feat that not even some of the greatest game developers

I don't particularly like the graphics/art-style, and I do in fact believe that graphics and art style are more important than many who claim that "game-play is all that matters", but I just don't see that the graphics/art-style are so bad in TL2 that they could actually make somebody not want to play the game at all.

The little story I told wasn't a one-off thing - "noobs only" unranked games were literally all I played during the beta (and I played a lot) - and angry jerkwad a-holes were in every single game. Literally, every single game. There are also countless stories from others who've had the exact same negative things to

I loved how the Sylvari looked with one exception: every face but one, with the males at least, had a big stupid smile that you couldn't get rid of. Hard to take a Necromancer seriously when he's got a big, fat, hapy-and-entirely non-evil smile on his face at all times.

I played the game when it was a free open beta. I remember joining unranked games (meaning literally nothing matters; win, lose, etc.) named "NOOBS ONLY TRAINING"... and still hearing people scream and yell and cuss at each other because someone made a small mistake or bought an item that wasn't 100% optimal.

The problem isn't the item hunt per-se. D2 did just fine in that regard.