invaderzam4
invaderzam4
invaderzam4

Completely different. The major tension of SAO was the fact that you could actually die. The major tension of Log Horizon is the fact that the players are bored and they understand so little about this new world they find themselves in. In a way, Log Horizon is closer to Maou Maoyu Yuusha, more focused on politics and

I like Crusty's tactics for this raid. The mages were basically treated as artillery.

Kenshin: "Dafaq am I doing here?"

Yeah I wanted to keep my Haunter because I think the design is so much cooler than a Gengar. I don't even care if I can't hyper evolve it. I wish there was some tangible strategic benefit to not evolving your pokemon.

I can't even buy it in my country! Every store is sold out! And here I thought it would be too niche for people to notice...

I read somewhere that if you spell out Kit Kat in Japanese, ki-to ka-to, it is a Japanese term for good luck. So it has become a tradition to give someone Kit Kat for important events, like taking a big test.

Now playing

Meh. I can understand why he invented Tauriel. LOTR really is a great sausage fest. As brilliant as Tolkien is, he really didn't know how to write women. On the plus side, we are treated to the theme of the Sylvan elves. Upon closer inspection it is actually a disjointed version of the theme of the Lothlorien elves,

A lot of the stuff is very nuanced and you would probably miss it if you aren't a fan of MMOs. For one, the five players Akatsuki killed were 4 healers and a caster. A couple of crits could down any of them. She waited for the caster the charge up a spell so that her Assassinate would land a critical and she could

I would say that the themes it explores is the complete opposite of SAO. In SAO the source of tension was the fact that your life was on the line. The dangers were real. In Log Horizon, you just respawn at the cathedral. But that carries heavy implications in that you are trapped in the world. The source of tension is

Shiroe, the main lead of Log Horizon, realizes early on the implications of having a population of smart, strong immortals with no goals or basic needs that have to be addressed. Thus, he sets about a plan to build a society from the ground up—to both control and give purpose to the players trapped in this new world.

Needs more Marin Karin

This is really funny considering the Persona series is non-canon to the Shin Megami Tensei series. So the female protag is non-canon in a series that is already non-canon.

You know, when South Park joked that Xbox people don't listen, I honestly thought it was an exaggeration. It is really sad when South Park is no longer an exaggeration.

That's not how you spell Rowan! Yeah, I get what you mean. A lot of it feels cliche. I was hoping the characters would be written differently, especially since your starting two is a med school student and a metaphysical entity, but no. After the first dungeon they revert to cliche anime personalities. I also think

I wonder if they will be taking an open world approach instead of the separate battle screen that the series has always done. It would be cool to see the flashy moves of the Tales series in a game that is something like Dragon's Dogma.

God, there are so many moments in Suikoden II. But if I had to choose just one... It would be when General Kiba accepts the suicide mission. Shu, your strategist, minces no words, he asks Kiba to do the suicide mission. Not only does Kiba accept it without hesitation but the only soldiers he takes were the ones from

Something like Eternal Sonata?