Ahh. Then, bravo to him for the amazing performance.
Ahh. Then, bravo to him for the amazing performance.
I'm glad to hear that.
Neat. This raises the question though, how can the player maximize Ryu's Ninja speed with physical movements? Normal people aren't classically trained ninjas. I doubt the Move can even track movements at Ninja speed.
That's great if...
Vampires? Again? Couldn't they have done Werewolves?
I wouldn't say 5 years, but certainly 2-3 pending major PC innovations.
Oh my. He's literally the video game nerd stereotype personified. I'm surprised he isn't wearing a video game themed shirt.
Two 700GB HDDs? Two Video Cards plus Intel i7? 16GB of RAM? Let's not kid ourselves. That's overkill.
He's got the right point, but he oh-so-cleverly avoids knocking the Resident Evil movies outright.
I would agree, but there are always costs. Getting those games on the system and hosting them for download still comes with a cost. Maybe not $5 worth, but a cost none the less.
I guess I may be confusing both of us. I don't really consider FF11 or FFO as a true numbered incarnation because...it's not single player focused. Taking that into account for my timeline, I don't think FF12 was in development and publicized during the same time FF10-2 was in development, pending release.
I'd tell you one thing and my friends would say another. A much less flattering another. Hence, I'll decline to comment on exactly who I identify with most.
Mobile gaming won't disappear. It will continue to grow. That market is meant for the minor distraction. It's nice if the game has lasting appeal, but with mobile and for the general public, that is not necessary.
FF10-2 actually had new ideas in it as well. You could it's battle system was the predecessor of the FF13 system. Also, the dress sphere class system execution, swapping classes mid-fight (another feature later seen in FF13), and the multi-location (open world isn't really the right term) access from the start were…
Oops. My bad. Just some Zelda installment about every two years.
While I think it's bad to have too many forms of currency in a game (I consider experience a form of currency as well), this game may have been suitable for multiple currencies. Instead of money, since order is lost and people can just break open stuff, building materials would have been nice at the currency. Duct…
The re-release of OOT still isn't a new title. It looks like Nintendo is settling into a every-2-years cycle for Zelda on consoles, while releasing a intermediary handheld installment in the interim.
And yet they are managing to pump out 13-2 before Versus is even finished. Something doesn't seem right here at all.
There is a small flaw in the commenter's thinking. If enough people don't buy the game or the DLC, the company may not see the value in releasing a GOTY edition.
Mega Man died. Capcom killed him. Adults eat their young. Sad.