Not surprising. Nintendo has been avoiding multimedia capabilities since Gamecube. I would have been surprised if they added it now.
Not surprising. Nintendo has been avoiding multimedia capabilities since Gamecube. I would have been surprised if they added it now.
Only the first picture looks real. In every other picture, she looks either fake or extremely doctored.
The point is clear: If the games are plentiful and great, we will buy it.
Looks very good. I know the system is capable, now it just needs actual games for me to get excited about.
Had I known the third part was supposed to be so challenging, I would have taken it on.
The Wii U will prove far less gimmicky because it doesn't rely on the minimalistic Wii Remote and shoddy motion control. The touchscreen is going to work out awesomely.
Saves me from begging for remakes. Also, I know we're really close to the future where portable and home consoles will share the same games.
Wii U is what we should have had in 2006. PS Vita is the handheld of the modern age. I can't wait to see what emulators make it to the system.
The feeling I have is like "Duh! Finally! This is what I wanted back in 2006."
Nintendo needs to show off real software. The Zelda demo was closest thing to enticing. Everything else is going in the Wii U pack-in game. Super Mario Mii is also most likely be a future title.
PS Vita has two shoulder buttons, essentially L1/R1. Or am I misunderstanding your question?
On-rails gameplay is the easy way out of motion-gameplay. Players love being able to explore every corner of a game world.
Sonic is always faster than Mario. These olympic games are a sham!
Need green please.
It's size didn't bother me at all. I was curious how the ergonomics were going to work out, but Nintendo pretty much nailed it. I even love the circle pads over the analog sticks.
It sounded to me like the voice acting was the same. However, I have not played the original in a long time and the headphones provided at the demo stations were extremely quiet (BOSE brand).
When I found that, I thought it was hysterical too.
I saw the controller up close and didn't notice a yellow tint. However, the Nintendo booth wasn't extremely well lit so you would notice all their lighting effects, hence the screen brightness would be in greater effect. The plastic of the screen may be to blame or environmental lighting and not the actual screen…
I like the style, but the amount of enemy model repetition was disappointing in the first trailer.
Most likely Devil's Third will come to Wii U. If Itagaki is saying he's taking his time with the game, I could see it easily adding the platform to its launch list.