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My exercise was Dance Dance Revolution. It had a great soundtrack, harder charts required you to reckon with trickier rhythms and figure out how to twist your body or distribute your weight differently or not alternate your feet to make hitting the directions in time easier, and with all that to focus on, I was never

That’s how I felt when I played it briefly back in February. I got a peek at each of the planets and waited for some kind of obvious goal to materialize, gave it another couple cycles, had no idea what I was interested in trying, and shelved it.

Outer Wilds is a game that has been frustrating me since last weekend, as I cautiously make my way to the location of the mystery I’m trying to solve, careful not to fling myself into the sun with lazy autopiloting in the process, and wait out half of the game’s cycle so I don’t miss an event I’m trying to get some

BREADY FOR ACTION

Probably because they want to pair it with our first meaty look at the gameplay, and the title they’ve landed on, The Legend of Zelda: The Big Cool Gimmick of This One is that You Fly Around in Something that Looks Like a Rune-Covered Fighter Jet, and Also You Find Out Eighty Percent of the Way Through that Link

I’m not so worried about completing things by the end of the year as I am concerned about purchasing games faster than I’m playing them. But given that there was a time my backlog was in the 80s, and I reassessed my collection to include PS2 and Gamecube games I’d never completed midway through this effort, I’m

I had every intention of falling asleep while reading the Jaws of the Lion rulebook last night so I’d be able to jump in after work today, but instead wound up just punching out tokens and setting up the organizer and monster/player character bags, which was itself an hour of work. I’m not really all that concerned

I just finished Hyrule Warriors: Age of Calamity last night. It stayed entertaining enough, but faced with rehashing the mash-mash-mashing to earn 100%, I shelved the game and took it off my backlog list. I enjoyed it, with the exception of the very counter-BotW “Oh no, a small rock! I must find a way around!” map

Well, that explains the pterodonorrhea.

Alan Ruck? The sausage king of Chicago?

Yeah, it kept prompting me to hit + to give orders to my teammates, and I didn’t bother because they barely did any work under AI control. It makes a lot more sense now that I know I can hop between them.

We call it “dysPepsia”

I’d offer to help, but I’ve been trying to include less garbage in my diet.

I didn’t even know the Kid A Mnesiac Exhibition existed until reading a list of upcoming releases on Kotaku a month ago, thought it was a console-only release, and then tonight I saw it on the Epic store for free. While I’ve been grabbing a lot of the free games off of Epic all year, this was the first one I

I’m imagining it plays a lot like Operation: Tango, where there were two distinct roles and partners needed to be playing with someone in the other role, so each person was playing a separate half of the game that relied on passwords or other contextual information from the other player to solve puzzles. Puzzles could

I’m glad, after so long teasing the idea, they finally committed to this. It’s like Peter Fonda told me on the set of Easy Rider: “You should be committed.”

As someone who has a Halloween tree, spray-painted metallic black and decorated with red-only Christmas lights, I appreciate the concept of a Christmas witch.

Way to start your post with, “Hi, yes, I am looking for attention.”

I respect that you left off Final Fantasy 2. Having watched a couple other people play the pixel remaster, it looks like Square fixed the balance so you can largely just play through the game without going out of your way to engineer stat/skill level gains, but with the way the original game played, I just don’t have