idisagreewithou
idisagreewithou
idisagreewithou

The fact that they said they couldn't find the fun sounds like exactly I'd expect from the game described, the concept is awesome as hell, but I just thinking logically and objectively don't see how it'd actually be fun.

Definitely sounds like a more robust, more MMO-like take on Destiny to some degree. I can see why Blizzard wasn't particularly invested in bringing this project to light, especially considering it doesn't seem like the kind of game that would actually be fun to play. It kind of seems - based solely on the

Sounds promising but I guess there's a good reason they cancelled it. Maybe to start working on Warcraft 4? Please Blizz? :)

I know right? It looks like they already picked up on that vibe and are pushing it like a goofy american roadtrip film from the 70s/80s, except with big swords and monsters.

Now people can recreate Juno in Sims 4.

"I wouldn't say no to ever doing an MMO again," Morhaime said to Polygon. "But I can say that right now, that's not where we want to be spending our time."

We gamers are so weird. We hit each other with the nolife comments when a lot of us know we game rather hard ourselves.

This is one of my problems with the game. Once you hit lvl 2o it suddenly goes from effort based (xp) to random luck by hopefully getting armor with a decent light rating. What makes this even more stupid is the fact that the main way to get armor (emgrams) are governed by a flawed system where you don't always get a

Meanwhile poor Hugh Jackman will still be wolverine at 60.

I think it's a pretty bold move especially when there has been a lot of female-character only RPGs these days. Not to mention FFX-2 was female party only and I loved it back then and I love what they are trying now as well. Also, it's not like there won't be important female characters at play. One of the major

I like how they're taking a chance by having an all male cast, it isn't expected, and I think it's cool. This was a great read, very nice points, I agree completely. I for one am kind of psyched at the gender spin on this one. I am a gay guy myself who hangs out with almost all straight men. So this appeals to me

If the designer/director believe that a female party character won't add anything to his game, then he should not feel guilty about doing that. Nobody needs to feel that they should follow a certain social ethics so that they are forced to add a token character in the game just to please entitled gamers.

If this were a trend in FF games I'd say alright complain, but with the number of FF games out there I don't think it matters if one game has a male heavy cast. I mean there's a lot of practical reasons for people of the same gender to end up experiencing something together. You could argue that they should balance it

The entire pitch for this game should have just been this picture.

Thx Nintendo for all the awesome years of gaming and for bringing joy to the millions of fans out there.

125 years old and (apparently) perpetually doomed. Thanks for being awesome Nintendo.

The real concern for me is...how static are the environments? JRPGs I've played in the past always had a problem with environments feeling too sterile, inaccessible, and unchanging. Like, you can't even kick a box around. That's always bothered me.

I'm rather surprised that I find myself looking forward to the car. I generally don't care about cars, but this just seems right. That car gives the whole thing a very FF8 vibe in terms of setting. Especially once you see them driving past the various monsters. It actually enhances the fantasy feel, as modern as

"Never". "Always". "No way".

Something that concerns me is how easy it would be for an officer to call in a fake domestic disturbance so his department would have an excuse to raid someones home when they think a judge wouldn't issue a warrant to obtain legal access to the premises.