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"Another sign that games are broadly representative of The System is their obsession with depiction, rationalization and defense of violence. Guns are iconic of one’s sense of privilege over another — I’m powerful because I can end your life. The whole idea of wielding a gun is bound up in racism and classism: If some

No, the worst part, even worse than the nonsensical Clinton comparison, is that on the same page of the Star-Ledger where the Farmer editorial casually asserted without evidence that the letter was suspicious and was probably fabricated, there was a statement by one of the team's players, and she said unambiguously

But developers taking issues head-on and talking up their games for being mature and morally complex leads to stuff like the Tomb Raider "rape" fiasco over nothing. They'd get responses condemning their insensitivity, not for having IEDs in the game at all, but for seeming to be bragging about it by "talking about it

It's exactly as recycled as the thing it's responding to: the claim that unrealistic depictions of women that objectify them is magically okay because images of men are sometimes portrayed unrealistically too. As long as people throw that line out to justify things like this, you'll get the "male power fantasy"

Point one: When he says "moral choice", he means entirely moral. This is a matter of principle only. You are not really supporting the gun industry in more than a token sense, economically speaking, by buying a game. Some people will never, ever budge on matters of principle, but the majority of gun-averse people

Most terrible companies won't do anything different upon winning this poll. Any company will dismiss it as the work of a vocal minority. With video game companies, at least they answer to a consumer base that uses the Internet frequently and hears about Consumerist polls. In any case, EA will probably be made