@okenny :): But u dnt get teh modz on the M$ 360. lololololololololololol.
@okenny :): But u dnt get teh modz on the M$ 360. lololololololololololol.
@Leepox: I know that this comment was meant as a joke, but it is actually an extremely valid point. Sound takes up more on a disc than some people think.
Some of you really don't get it. It's not a matter of forethought or anything like that, its really a matter of time and budget issues. You are being very narrow-sighted in your thinking of how much it would effect the entire game. Not only does it add THREE new full sets of dialogue, but it also DOUBLES the dialogue…
"Wow, that's not going to go over well."
@Candlejack: Because the games industry isn't unionized like the film industry is. If voice actors were to start getting residual checks from game sales, the engineers should too, as should the artists and designers, because honestly they are way more important than the voice actor ever was and I can guarantee you…
@liveinabin: Glad you are able to make all those assessments based off of a video. I am also happy to know that you are the authority on the only way to make plot-driven games.